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Author Topic:   objects not being displayed right!
crimson king
Member

Posts: 115
From:ocala,fl,US
Registered: Dec 2000

posted 12-04-2000 10:12 AM     Click Here to See the Profile for crimson king     Edit/Delete Message   Reply w/Quote
I hope somone can help me with this.When i run my editor it runs fine but it doesn't display the characters properly in the object window,Lara is all deformed.Also when i preview the level it is very jerky.My comp.meets or exceeds all the system requirements on the box and my drivers all seem to be current. HELP!!!!!!

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tomb raider fan
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Posts: 442
From:England, Sheffield
Registered: Dec 2000

posted 12-04-2000 10:51 AM     Click Here to See the Profile for tomb raider fan   Click Here to Email tomb raider fan     Edit/Delete Message   Reply w/Quote
mine does the same

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Reb@Eidos
unregistered
posted 12-04-2000 11:43 AM           Edit/Delete Message   Reply w/Quote
Please give me more details about what you are doing. Did you install to the default folder on your C drive? Which project did you open? When you opened a project from the Maps folder, did you then load in objects after that? If you did, this will cause a problem! Objects automatically load when you open an existing project and if you load in another object set over the existing one, you'll get some odd results.

Are you running anything else in the background when you run the game? What resolution are you running it at and do you have any of the special features turned on in the setup menu? Try running at 800x600 with only 'hardware acceleration' and 'bilinear filtering' turned on.

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Myrex
Junior Member

Posts: 7
From:
Registered: Dec 2000

posted 12-04-2000 04:22 PM     Click Here to See the Profile for Myrex     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Reb@Eidos:
Please give me more details about what you are doing. Did you install to the default folder on your C drive? Which project did you open? When you opened a project from the Maps folder, did you then load in objects after that? If you did, this will cause a problem! Objects automatically load when you open an existing project and if you load in another object set over the existing one, you'll get some odd results.

Are you running anything else in the background when you run the game? What resolution are you running it at and do you have any of the special features turned on in the setup menu? Try running at 800x600 with only 'hardware acceleration' and 'bilinear filtering' turned on.



I have the same. Lara comes up with every segment being made out of a leg with a gun. Her head is a leg with gun, each part of her arms are - she's just a mess of thigh segments and guns!

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The Crofter1996
Member

Posts: 36
From:
Registered: Dec 2000

posted 12-04-2000 05:01 PM     Click Here to See the Profile for The Crofter1996     Edit/Delete Message   Reply w/Quote
I think the first objects of Lara been
some animation objects such as gun holster
,flare ignition, so you got messy objects
me too also but the other objects been cleary
projected only lara messes up in object view

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Viper S
Member

Posts: 106
From:Lake Jackson, TX USA
Registered: Jan 2000

posted 12-04-2000 07:57 PM     Click Here to See the Profile for Viper S     Edit/Delete Message   Reply w/Quote
I think she's supposed to look like that in the level editor, at least from what I get.

I believe I read it somewhere in the manual.

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JohnCroft
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Posts: 251
From:Germany
Registered: Nov 2000

posted 12-04-2000 09:17 PM     Click Here to See the Profile for JohnCroft   Click Here to Email JohnCroft     Edit/Delete Message   Reply w/Quote
Once again:
if you load objects from e.g. catacomb.WAD you MUST MUST MUST MUST output the WAD in the Room Editor to catacomb.TOM !!
You cannot load objects from e.g. city.wad and then save as tut1.tom and convert it to tut1.tr4 !

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Reb@Eidos
unregistered
posted 12-05-2000 01:24 PM           Edit/Delete Message   Reply w/Quote
What you see in the editor is only a dummy for Lara. When you make your TR4 file she appears as she should in the game. The WAD files contain compressed information and this information can't vary from one system to the next. If you aren't seeing the right objects you are probably not following directions!

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crimson king
Member

Posts: 115
From:ocala,fl,US
Registered: Dec 2000

posted 12-05-2000 10:23 PM     Click Here to See the Profile for crimson king     Edit/Delete Message   Reply w/Quote
Thanks i got everything working with a little help from all the resposes(Mostly operator error .Thanks again!

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