Reb@Eidos unregistered
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posted 12-13-2000 01:15 PM
This may not have been very clear in the manual, sorry. Using the CD trigger, you can only use the sounds from the audio folder. The other sounds are the ones that are already assigned to all the ingame characters and animations, etc. However, under 'effects' in the pulldown menu, if you select 'sound' you will get a menu of sounds that can be placed in your level (you will see a little sound icon). These are not triggered and work on a proximity basis. One catch, though - the sound you want to use has to be assigned to your level (and this is explained in the manual) Using these sounds can be tricky, but when you use them right, they are really effective, such as the fountain loop sounds placed near the fountain in Cleopatra's Palaces.IP: Logged |