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Author Topic:   HOW DO I ................?
Ocasious
Member

Posts: 114
From:North Hollywood,CA. U.S.A.
Registered: Dec 2000

posted 12-17-2000 05:56 PM     Click Here to See the Profile for Ocasious   Click Here to Email Ocasious     Edit/Delete Message   Reply w/Quote
Assign a trigger to only be triggered when a moveable object is placed on it? I tried using the pad but the pad can be triggered by anything that passes over the assigned square, including Lara. I have not tried the heavy trigger because in the manual it says that an enemy can trigger heavy triggers and I do have an enemy in the room wandering about whom I dont want to activate the trigger. But I have noticed that a scorpion will not trigger a heavy trigger (tut wad) so maybe the mummy wont either. Im going to try that now and will be back to post more but if somebody has a answer then please share it, I cant be the only one who wants this to work.

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Viper S
Member

Posts: 106
From:Lake Jackson, TX USA
Registered: Jan 2000

posted 12-17-2000 11:23 PM     Click Here to See the Profile for Viper S     Edit/Delete Message   Reply w/Quote
Why don't you assign the squares around it to the "box" function (it's in between door and death, it stops enemies from passing over certain squares) and block the mummy from the trigger, period.

That's what I've done, and that's how they did it in the game.

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Ocasious
Member

Posts: 114
From:North Hollywood,CA. U.S.A.
Registered: Dec 2000

posted 12-17-2000 11:36 PM     Click Here to See the Profile for Ocasious   Click Here to Email Ocasious     Edit/Delete Message   Reply w/Quote
Thats an idea but I tried just using heavy triggers for the door and the mummy did not trigger it so I gues the manual is wrong about that, however I solved my problem.
Now whats standing out is why dont an enemy like a zombie trigger a heavy trigger like it says in the manual?

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Northern Guy
Junior Member

Posts: 3
From:Kiel, Germany
Registered: Dec 2000

posted 12-18-2000 12:37 AM     Click Here to See the Profile for Northern Guy     Edit/Delete Message   Reply w/Quote
The Problem with heavy trigger and enemies is - as far as I know : Enemies will only activate heavy triggers if you put the trigger on the starting square of the enemy or if you use the AI_ambush objects to guide your enemy to the heavy trigger.

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