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Author Topic:   PETITION!!!
tom992
Member

Posts: 289
From:Abingdon, Oxfordshire, England
Registered: Dec 2000

posted 12-19-2000 12:34 PM     Click Here to See the Profile for tom992     Edit/Delete Message   Reply w/Quote
This is a petition to ask for Larson and Pierre (TR1 and Chronicles), and all the other memorable characters, to be put into a new WAS file, downloadable from the Eidos or Core website. If you agree, post a reply below!

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Pussycat
Member

Posts: 112
From:Sweden
Registered: Mar 2000

posted 12-19-2000 12:59 PM     Click Here to See the Profile for Pussycat   Click Here to Email Pussycat     Edit/Delete Message   Reply w/Quote
That would be a fun idea. Yeah I'll go for that.

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JohnCroft
Member

Posts: 251
From:Germany
Registered: Nov 2000

posted 12-19-2000 01:32 PM     Click Here to See the Profile for JohnCroft   Click Here to Email JohnCroft     Edit/Delete Message   Reply w/Quote
Well, only in combination with a WAD editor. Or are you really sure that you only want both of them in a WAD? What about the other objects?
New restrictions?

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_raven_
Member

Posts: 203
From:Portugal
Registered: Dec 1999

posted 12-19-2000 02:32 PM     Click Here to See the Profile for _raven_   Click Here to Email _raven_     Edit/Delete Message   Reply w/Quote
I think putting just the two characters would be a little undermining, i'd like to see wad's for all of the past games objects.
Now that would be really cool.
I've been doing the Midas Palaces level for some time now, and its turning out really well, the only problem is that i will have to use a wad from either coastal or catacombs.
All i did was get the textures from TR1 and pronto, i also used a viewer for viewing the original levels on account of building them.
The next one will be Caves.
Copying the textures espeacially from ceillings is a major drag man.


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I'VE SEEN IT!!!!!!!!
AND I LOVE IT!!!!!
I-LOVE-IT!!!!!!!!!!

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ImmortalX
Member

Posts: 152
From:Greece
Registered: Dec 2000

posted 12-19-2000 09:35 PM     Click Here to See the Profile for ImmortalX   Click Here to Email ImmortalX     Edit/Delete Message   Reply w/Quote
DEAR SANTA:

Are we getting that #@*^$&% WAD editor THIS year or what?

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~{^I*X^}~

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JohnCroft
Member

Posts: 251
From:Germany
Registered: Nov 2000

posted 12-20-2000 10:11 AM     Click Here to See the Profile for JohnCroft   Click Here to Email JohnCroft     Edit/Delete Message   Reply w/Quote
Hey, that way: "Dear Santa, please give us that wonderful WAD editor"

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Avengelyne
Member

Posts: 677
From:Tomaston, CT, USA
Registered: Dec 2000

posted 12-20-2000 10:31 AM     Click Here to See the Profile for Avengelyne   Click Here to Email Avengelyne     Edit/Delete Message   Reply w/Quote
That would be cool
prob. won't happen though, but I'll go for it

~Avengelyne/Rath~

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Chaoslord
Member

Posts: 62
From:Lisbon, Portugal
Registered: Dec 2000

posted 12-20-2000 10:34 AM     Click Here to See the Profile for Chaoslord   Click Here to Email Chaoslord     Edit/Delete Message   Reply w/Quote
Heyyy

we need the Wad tools too (and animeditor..)
so cores and eidos, be nice hun guys...
remember that YOU won't loose anything while we loose alot...

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DocWillardMD
Member

Posts: 33
From:Portsmouth, Hants, United Kingdom
Registered: Dec 2000

posted 12-20-2000 10:48 AM     Click Here to See the Profile for DocWillardMD   Click Here to Email DocWillardMD     Edit/Delete Message   Reply w/Quote
Wad editor yes pleeeeeeeaaaaasseeee!

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austria croft
Member

Posts: 32
From:Austria
Registered: Nov 2000

posted 12-20-2000 11:12 AM     Click Here to See the Profile for austria croft     Edit/Delete Message   Reply w/Quote
this is a reeaaaaaaaaaaly nice idea! i hope the wad editor comes out soon! a question to john croft: did you already make a level?? if yes, let us know the link! i think this should be a greaaaaaat level!

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MrEDude
Member

Posts: 278
From:Niagara Falls, Ontario, Canada
Registered: Nov 2000

posted 12-20-2000 11:34 AM     Click Here to See the Profile for MrEDude   Click Here to Email MrEDude     Edit/Delete Message   Reply w/Quote
A WAD editor would be a nice idea -- however I doubt that many of us have the patience and skill required to develop our own WADs from scratch. I would be very pleased if Core would give us some more WADs to work with. The level editor is great, but the lack of WADs seriously limit its potential.

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Just putting in my two cents.

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Pytr
Member

Posts: 132
From:Netherlands
Registered: Dec 2000

posted 12-20-2000 02:05 PM     Click Here to See the Profile for Pytr     Edit/Delete Message   Reply w/Quote
I'm also anxiously waiting for a wad editor or to make it a little more workable a WAD COMPILER
So a huge stock of wad objects and animations and a compiler with empty slots for each type of object. e.g. furniture, rock, objects etc. This way the wad will never be too large and you can take out the things you don't use to create some memory space. Like no Lara animation for the sixshooter if you don't intend to use it.
With this option we never have to bother Eidos anymore for new wads, it's one more effort of them and we're off.

REB, would you please inform at Eidos and respond weather this idea is realistic and if so what period of time we should be thinking of ????

THNX
Pytr.

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Opdam
Junior Member

Posts: 18
From:Brisbane, QLD, Australia
Registered: Dec 2000

posted 12-20-2000 03:35 PM     Click Here to See the Profile for Opdam   Click Here to Email Opdam     Edit/Delete Message   Reply w/Quote
Yes Pytr, I think that your idea is a good one, it would then perhaps solve the problem of how to distribute more data. They could put some more object files somewhere and you could then download whatever you wished to and compile it somehow, assuming that this is actualy how it is done. So yeah, I'm all for that, as a tool similar to the one you described must exist.

Cheers,
Opdam

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JohnCroft
Member

Posts: 251
From:Germany
Registered: Nov 2000

posted 12-20-2000 09:56 PM     Click Here to See the Profile for JohnCroft   Click Here to Email JohnCroft     Edit/Delete Message   Reply w/Quote
Austria Croft: yes, I made some levels, but they are not complete!
I will add them to the level archive @levelworld.org if they´re complete

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