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Author Topic:   Kill the ambient sound?
EmperorRob
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posted 12-21-2000 02:09 PM     Click Here to See the Profile for EmperorRob   Click Here to Email EmperorRob     Edit/Delete Message   Reply w/Quote
In your Script.txt file you have to specify an audio track for the background. Or DO you? Mine wouldn't generate without one. Is there a way to totally mute this or leave it out?

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Reb@Eidos
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posted 12-21-2000 02:56 PM           Edit/Delete Message   Reply w/Quote
Don't know if it is possible to kill it..but you can always record a blank sound and use that!

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EmperorRob
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posted 12-21-2000 09:59 PM     Click Here to See the Profile for EmperorRob   Click Here to Email EmperorRob     Edit/Delete Message   Reply w/Quote
Is the sound in an infinite loop? Would it be possible to have a short amb sound and it just play once?

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