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Author
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Topic: Problem to connect rooms.
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Ecliptor Junior Member Posts: 9 From:Brazil Registered: Dec 2000
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posted 12-29-2000 09:19 PM
Anyone can explane... Because I`m Brazilian and I can`t understand this part of the Manual. Please Sorry but I`ll have many others problems. I wait your cooperation.
Thanks!
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pwhirl Member Posts: 818 From:Mission, BC, Canada Registered: Dec 2000
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posted 12-29-2000 10:35 PM
To joins rooms you need to be in the 2D map. Highlight the room you want to connect. Press and hold the right mouse button and drag the room over to the other room and have the walls touch. On the plan view screen highlight the grey wall facing the room you want to connect to. Now press the black button under the plan view screen. Your rooms should be connected. Be sure the rooms are at the same level.IP: Logged |
pwhirl Member Posts: 818 From:Mission, BC, Canada Registered: Dec 2000
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posted 12-29-2000 10:39 PM
Oh and if you want you can join rooms using the ceilng or the floor. Set one room up and find its ceiling height. Set up another room to have a floor the same height as the other rooms ceiling. Move the room to be on top over the lower room and line them up the same way using the 2D map. Now select the blue tiles on the plan view and hit the door button. By leaving blue squares you can create ledges.IP: Logged |
pwhirl Member Posts: 818 From:Mission, BC, Canada Registered: Dec 2000
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posted 12-29-2000 10:40 PM
I hope I was of some help to you. I try to help but find it hard to explain sometimes. Good luck and let me know if you still need help.IP: Logged |
Ecliptor Junior Member Posts: 9 From:Brazil Registered: Dec 2000
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posted 12-30-2000 09:15 AM
Oh! Coll! I did it. Now another question... When I put the Baddies they don`t apear. I read on the manual that I have to put a Uzi Clip or a Medikit. I want they attack Lara only! Without need this items. Can I do it?
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Raider of Tombs Member Posts: 442 From: The mining ship Red Dwarf Registered: Dec 2000
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posted 12-31-2000 04:24 PM
Yes, you can. Baddies do not have to carry anything on them. As with any other object, just click in a white space to unselect any squares, make sure the baddie or object you want to put in the level is in the object window, then click on the long 'place object' button. Then click on the square that you want to place the baddie or object. It should appear there. Now to make them appear in the level, you need to make a trigger. to do this, unselect all squares, then click on the square(s) you want to be triggers. Then click on the little purple square button above the objects window. Your selected squares should turn purple. Now when you play the level, as soon as you walk over those trigger squares, the baddie will appear where you placed him, ready to attack! - A word of caution, make sure to place the trigger around a corner or something, or the baddie will just appear out of thin air!IP: Logged |
austria croft Member Posts: 32 From:Austria Registered: Nov 2000
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posted 01-01-2001 08:23 AM
i know, it's a silly question, but what are baddies?IP: Logged |
StinkyFairy Junior Member Posts: 5 From:USA Registered: Dec 2000
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posted 01-09-2001 05:19 AM
I'm having trouble connecting stacked rooms as well. I'm following the tutorial and cannot get the stacktopx/stack2x set to stack on top of stack3. What am I doing wrong?(Baddies are the villans) ------------------ Not all fairies stink, but I do. IP: Logged |