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Author Topic:   I am disappointed in Eidos
coors light
Member

Posts: 64
From:Littleton, CO, USA
Registered: Dec 2000

posted 12-31-2000 11:57 AM     Click Here to See the Profile for coors light   Click Here to Email coors light     Edit/Delete Message   Reply w/Quote
I don't like the format of the level editor. I can only use a few textures, a few objects and I can't add any textures or objects to my program because no one can help me with my downloading problem (when the file downloads it shows up as a word file and when I open it, it shows a bunch of gibberish that I don't understand). I don't understand half of the freakin manual. And because of this, my candle is burning out. If you guys have anything to help me out and lift my spirits, then please spill it here. (such as making an outside environment, or using the downloaded files such as TRViewer, morelike how do I get it downloaded correctly)
Thanks

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cliffjumper

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Raider of Tombs
Member

Posts: 442
From: The mining ship Red Dwarf
Registered: Dec 2000

posted 12-31-2000 04:08 PM     Click Here to See the Profile for Raider of Tombs     Edit/Delete Message   Reply w/Quote
I don't know if this is your problem, but you can simply load textures into your level by clicking load TGA, and objects it's just load objects. Some people can make their own textures, but I can't because I can't convert to TGA. Do you know where you can download TGA files in TGA format?

Whoops, do you mean additional textures and objects? If so, never mind!

[This message has been edited by Raider of Tombs (edited 12-31-2000).]

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Chaoslord
Member

Posts: 62
From:Lisbon, Portugal
Registered: Dec 2000

posted 12-31-2000 05:32 PM     Click Here to See the Profile for Chaoslord   Click Here to Email Chaoslord     Edit/Delete Message   Reply w/Quote
cors. in just a few words..
we are happy we EVEN got a ****ing Level Editor, so....

don't complain....

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Trocinth
Member

Posts: 122
From:Bronx, New York, USA
Registered: Dec 2000

posted 12-31-2000 07:32 PM     Click Here to See the Profile for Trocinth   Click Here to Email Trocinth     Edit/Delete Message   Reply w/Quote
You can actually do quite a lot with the editor, provided you take the time to work through the tutorial and study the reference section. I'm not suggesting it's perfect or limitless, but just look at some of the sample levels and you'll see that there are definite possibilities. Now, if only we could convince Eidos to release some WADs to accompany those "extra textures"....

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