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Author Topic:   New Lara Outfit For Download !!!!MINI CAT SUIT!!!!
chaindog2000
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posted 01-01-2001 06:00 AM     Click Here to See the Profile for chaindog2000   Click Here to Email chaindog2000     Edit/Delete Message   Reply w/Quote
Hello!
I have edited the WAD for the Tutorial level, now lara has a new outfit, a MINI CAT SUIT!!!!
this took me 3 days to complete, here is a screenshot bleow:

I hope you like it,download it NOW and use it in your levels.
Enjoy
stay tuned for more outfits later!!
http://trlevelfiles.homestead.com/files/MiniCatSuit.zip
Chain_dog_2000@yahoo.com

e-mail me with suggestions, requests, and problems

JAMES...

[This message has been edited by chaindog2000 (edited 01-01-2001).]

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chaindog2000
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posted 01-01-2001 06:34 AM     Click Here to See the Profile for chaindog2000   Click Here to Email chaindog2000     Edit/Delete Message   Reply w/Quote
please post feedback
James...

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tomb raider fan
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Posts: 398
From:England, Sheffield
Registered: Dec 2000

posted 01-01-2001 07:29 AM     Click Here to See the Profile for tomb raider fan   Click Here to Email tomb raider fan     Edit/Delete Message   Reply w/Quote
wow that is cool i got it to work and now i cn have fun with laras clothes cool :-)

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Striffelbuur
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Posts: 274
From:Amsterdam, NH, Netherlands
Registered: Dec 2000

posted 01-01-2001 07:50 AM     Click Here to See the Profile for Striffelbuur     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by chaindog2000:
please post feedback
James...

Nice! ;-)

Though I think this is only the beginning; right now we still have to figure out which texture-blocks are applied to which part of which object: once we've got the grips with that we can really focus solely on the texture-design itself, and we'll be able to make Lara's outfits look even better (yes, of course I'm also planning to design the ultimate minicatsuit ;-))...

I've also been experimenting a bit with replacing the textures on other objects, and the ability to do this really enhances the possabilities for more imaginative level-design; no longer Lara needs to be stuck in Egyptian tombs ;-)

By the way, do you happen to know if there's a trick or filter in PhotoShop 6.0 to make a tiling-texture more easily? At the moment I first pixelpaint the general shapes of the texture, then apply a filter if necessary, and then retouch the edges to make it tile again, but especially with more complex textures this is rather difficult... Is there a way to draw with a caleidoscopic-like effect, so that it's easier to make all the edges fit together?

Best regards,
Striffelbuur.


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chaindog2000
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posted 01-01-2001 08:15 AM     Click Here to See the Profile for chaindog2000   Click Here to Email chaindog2000     Edit/Delete Message   Reply w/Quote
i dont know, sorry

i know which textures go where on lara now, it was really hard though, it took me 3 days (5hours per day abput) to work it out.
i am now concentrating on the texures and making it way better with logos and zips on it...
James...

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Striffelbuur
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From:Amsterdam, NH, Netherlands
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posted 01-01-2001 08:23 AM     Click Here to See the Profile for Striffelbuur     Edit/Delete Message   Reply w/Quote
Hiya,

quote:
Originally posted by chaindog2000:
i dont know, sorry

i know which textures go where on lara now, it was really hard though, it took me 3 days (5hours per day abput) to work it out.
i am now concentrating on the texures and making it way better with logos and zips on it...
James...


Just an idea (and a rather time-consuming one as well, but still, just an idea):

Since you've already figured out which textures go where, maybe it's a nice idea to make a TGA of one of the WADS (I don't know if Lara's textures are at the same spots in all WADS yet), and make all Lara's textures a solid color with a number in the middle, with a list of desciptions to descibe which texture is used for which part of Lara...

It'll make it a whole lot easier for other people who are bound to want to design their own Lara outfits...

Up until now I've only been editing the textures of objects like the kick-door, but I hope to get started on Lara's look this weekend...

Best regards,
Striffelbuur.


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chaindog2000
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posted 01-01-2001 08:26 AM     Click Here to See the Profile for chaindog2000   Click Here to Email chaindog2000     Edit/Delete Message   Reply w/Quote
yeah,
ill try that, i will make a list of the texture spots and i will post the zip on this fourum soon (probably 2morrow)

James

what outfit should i make next?

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tomb raider fan
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From:England, Sheffield
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posted 01-01-2001 08:30 AM     Click Here to See the Profile for tomb raider fan   Click Here to Email tomb raider fan     Edit/Delete Message   Reply w/Quote
maybe a james bond suit now that would be cool

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Striffelbuur
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From:Amsterdam, NH, Netherlands
Registered: Dec 2000

posted 01-01-2001 08:37 AM     Click Here to See the Profile for Striffelbuur     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by tomb raider fan:
maybe a james bond suit now that would be cool

Hmmm... nice one! ;-) Lara in a tux...

Though I read in this forum that some of the textures used for her arms and legs are also used for her face... If this is correct, then you'll have to take that into account when designing an outfit; you wouldn't want Lara to be running around with all sorts of colors on her face just because she's got normal trousers on...

What about a really really corny one: blue short jeans, white t-shirt with some incredibly corny logo on it, and blonde hair...

Best regards,
Striffelbuur.


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Opdam
Junior Member

Posts: 18
From:Brisbane, QLD, Australia
Registered: Dec 2000

posted 01-01-2001 03:03 PM     Click Here to See the Profile for Opdam   Click Here to Email Opdam     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Striffelbuur:
Nice! ;-)

By the way, do you happen to know if there's a trick or filter in PhotoShop 6.0 to make a tiling-texture more easily? At the moment I first pixelpaint the general shapes of the texture, then apply a filter if necessary, and then retouch the edges to make it tile again, but especially with more complex textures this is rather difficult... Is there a way to draw with a caleidoscopic-like effect, so that it's easier to make all the edges fit together?

Best regards,
Striffelbuur.


Hey Striffelbuur, try this method to make doing a seamless texture a little bit easier... okay LOTS, easier.

Please excuse any spelling mistakes or errors, as I'm partyed-out

1. Draw your image.
2. Select the following menu option: Filter->Other->Offset. You MUST be in Image->Mode->RGB Colour for this to work.
3. Enter these values:

Horizontal=50
Vertical=50
Wrap Around=On

Click on OK.
This will enable you to see all of the edges of your image and you may edit them so that they will wrap neatly.
4. To do this easily, select the Clone Stamp tool from the toolbar and fix any edges that don't wrap so good. Refer to the help in Photoshop if you don't know how to use this tool.
5. Now, to put your texture back the way it was you need to select the Filter->Other->Offset menu option again. Only this time you enter a negative value in the "Horizontal" and "Vertical" fields, in this case it will be -50 for both (it could be that you entered numbers other than 50 in step 3. if so just enter the negative value of that. But that would mean you didn't follow my instructions completely... naughty )
6. Your image should be back the way you intended it to be, (if you've followed my instructions to-the-letter) all that you need do now is convert your image to the Tomb Raider palette I guess

Hope this helps you, though if you have any problems with it let me know, okay?
Anway, happy new year and keep on with the level editing.

Cheers,
Opdam

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Striffelbuur
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From:Amsterdam, NH, Netherlands
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posted 01-01-2001 03:42 PM     Click Here to See the Profile for Striffelbuur     Edit/Delete Message   Reply w/Quote
Cheers mate... I'll try it out!

Best regards,
Striffelbuur.

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chaindog2000
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posted 01-02-2001 10:39 AM     Click Here to See the Profile for chaindog2000   Click Here to Email chaindog2000     Edit/Delete Message   Reply w/Quote
i am currently making a white t-shirt
james...

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pwhirl
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From:Mission, BC, Canada
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posted 01-02-2001 10:43 AM     Click Here to See the Profile for pwhirl   Click Here to Email pwhirl     Edit/Delete Message   Reply w/Quote
FYI. The textures for lara are not in the same spot for all wads.

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chaindog2000
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posted 01-02-2001 12:58 PM     Click Here to See the Profile for chaindog2000   Click Here to Email chaindog2000     Edit/Delete Message   Reply w/Quote
Yeah, i know, that is really annoying!
i think that i will just make the clothes for the tutorial WAD, it will be a hole lot easyer cos i know all the places now for the tut wad.
Jmaes........

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Avengelyne
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From:Tomaston, CT, USA
Registered: Dec 2000

posted 01-02-2001 01:35 PM     Click Here to See the Profile for Avengelyne   Click Here to Email Avengelyne     Edit/Delete Message   Reply w/Quote
Ok, I haven't been following the forums latly.
You guys are over here making Skins now. (I'm left clueless, as where to start)


One question, how can I make them?
I have photoshop 5.0
Track Making skills
and a dirtbike
any questions?

___________________________________________________________________________________________

Imagine Lara in DirtBiking clothes (No helm)
top cut of and baggy like tanktop, (now that would be cool)

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Striffelbuur
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From:Amsterdam, NH, Netherlands
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posted 01-02-2001 01:46 PM     Click Here to See the Profile for Striffelbuur     Edit/Delete Message   Reply w/Quote
Hiya,

Several tools are available at levelworld.org which allow you to extract and import textures... PhotoShop 5 is perfect for the job...

Best regards,
Striffelbuur.

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Avengelyne
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From:Tomaston, CT, USA
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posted 01-02-2001 01:50 PM     Click Here to See the Profile for Avengelyne   Click Here to Email Avengelyne     Edit/Delete Message   Reply w/Quote
Striffelbuur:

Hmm,
good to know.
(Thank you)

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chaindog2000
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posted 01-03-2001 07:15 AM     Click Here to See the Profile for chaindog2000   Click Here to Email chaindog2000     Edit/Delete Message   Reply w/Quote

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