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Author Topic:   Please read Eidios - let me know what you think too, world, to what i'm saying
Cjmovie
Member

Posts: 51
From:Orangeburg, SC US
Registered: Dec 2000

posted 01-02-2001 11:00 PM     Click Here to See the Profile for Cjmovie   Click Here to Email Cjmovie     Edit/Delete Message   Reply w/Quote
I think it would be a good idea to make an add on for the trle(if possible) that allows you to make pushable blocks and\ Invisible
floors/bridges. or
Just a sugestion!!
Does anybody agree with what i'm saying?

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Super ME
Junior Member

Posts: 30
From:Holland
Registered: Jan 2001

posted 01-04-2001 04:39 AM     Click Here to See the Profile for Super ME   Click Here to Email Super ME     Edit/Delete Message   Reply w/Quote
YEP i agree but you should read the topic called "please discuss this idea whit me"...
I've started a discussion about the idea that EIDOS should give us some sort of WAD.file creator... Or that eidos let us download object like BOSSES to place in our levels...
Maybe i see ya there

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CuriousRom
Member

Posts: 217
From:Hérouville France
Registered: May 99

posted 01-04-2001 04:39 AM     Click Here to See the Profile for CuriousRom     Edit/Delete Message   Reply w/Quote
I think you can create invisible floor/bridges (like the one in TR2 when you get the secret) using the black texture... Pushable blocks needs to be in the wads... I don't think there will be cubes like in TR 1/2/3 anymore...

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piega
Member

Posts: 151
From:Netherlands
Registered: Dec 2000

posted 01-04-2001 09:23 AM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
You can make an invisebel bridge by creating a ledge and make it transparent.

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inchdix
Member

Posts: 809
From:hornchurch, essex. england.
Registered: Dec 1999

posted 04-06-2001 01:21 PM     Click Here to See the Profile for inchdix   Click Here to Email inchdix     Edit/Delete Message   Reply w/Quote
yes you can make it transparent but you will never be able to see it, even if you use a flare..... however there is a way to do this.
pick a plain texture (I.E. one with no obvious pattern), then texture your platform with transparent on (doublesided if you want to see it from underneath) then place an effects bulb on each square of the platform and adjust the output of the bulb to a minus number (-2.00 should be enough)..... the platform will now be invisible in game until another light source hits it..... a flare of flame etc....

You can see examples of this trick in both of my levels... Return to Alexandria and the forthcoming Celtic Folly levels, both available at http://www.tombraider-customlevels.fsnet.co.uk

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I WAS PRESSING THE DARN WALK BUTTON !!

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MissLara2U
Member

Posts: 465
From:London UK
Registered: Aug 2000

posted 04-06-2001 06:44 PM     Click Here to See the Profile for MissLara2U     Edit/Delete Message   Reply w/Quote
Cjmovie. movable blocks can already be achieved, please see the below URL for full details.
http://www.tombraiderchronicles.com/tr5/editor/movableblocks.html

Good luck!

M.

--
www.tombraiderchronicles.com
www.tombraiderforums.com

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Colin Grigson
Member

Posts: 776
From:LONDON, ENGLAND
Registered: Jan 2001

posted 04-08-2001 03:36 PM     Click Here to See the Profile for Colin Grigson   Click Here to Email Colin Grigson     Edit/Delete Message   Reply w/Quote
Hat's off to TR Chronicles, I've tried this and have to say that they have cracked it

We can now cunningly hide doors behind pushable or indeed pullable(is that a real word) blocks.

Now can I have my Tibetan Monks, please

Col.

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Colin Grigson
Member

Posts: 776
From:LONDON, ENGLAND
Registered: Jan 2001

posted 04-08-2001 03:38 PM     Click Here to See the Profile for Colin Grigson   Click Here to Email Colin Grigson     Edit/Delete Message   Reply w/Quote
Also, on the subject of bosses, the demigods and harpys in cleopal make pretty good end of level guardians as they are both quite tricky to kill. If you are using the demigod, try putting him about 5 or 6 clicks below Lara to start with, he does something very cool...

Col.

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