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coors light
Member

Posts: 64
From:Littleton, CO, USA
Registered: Dec 2000

posted 01-06-2001 09:19 PM     Click Here to See the Profile for coors light   Click Here to Email coors light     Edit/Delete Message   Reply w/Quote
You seem to know a lot about computers, unlike me. I have a few questions about downloading textures from the internet.

Everytime I try to download it works fine until it is completed. When I try to retrieve the file, where I put it ( AOL -> downloads) It has a big W on it like it is a word file. And when I open it, it goes to word and shows up as a bunch of gibberish. I have no clue how to opeen it correctly and put it into level editor. I don't even know if I'm downloading correctly since it shows up as a word file. Also if I try to dragthe file and drop it into Room Editor, it simply says "ARG list too big" then another window pops up saying "Unable to load system Texture maps" then another window pops up saying "Could not find 'Object.h' file."

Please help me out I think its something to do with the downloading program or something. Or something with the programming or something.

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Nike Nick
Junior Member

Posts: 21
From:Perth, WA, Australia
Registered: Jan 2001

posted 01-06-2001 11:54 PM     Click Here to See the Profile for Nike Nick   Click Here to Email Nike Nick     Edit/Delete Message   Reply w/Quote
ok u might want to put a .bmp at the end of the name of the file, open it in photoshop, and then saving it as a targa file(.tga) if u have trouble saving it like that, copy the image on to another targa image and then save it.

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LARA LIVES ON BABY!!!

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Number6
Member

Posts: 60
From:CANADA
Registered: May 99

posted 01-07-2001 11:16 AM     Click Here to See the Profile for Number6   Click Here to Email Number6     Edit/Delete Message   Reply w/Quote
Any files on the internet is either native (like when it was made) or zipped (by something like WinZip (which is free somewhere) or StuffIt (for the Mac (un-Stuffite-er are also free)).

When downloading, an image will be native if its a GIF, JPED,JPG or BMP (all image format) which is why you can right-click and save-as.

Just changing the last three letters of a file does not make it one (the format is really a way to structure the information, if the structure is wrong, the program that is supposed to read it will try to open it then either crash or just give up))

Before downloading, check what are the three letters at the end of the file (they are called "extension") and if they change after downlaoding then reset them.

Sometime you can download an image by saving as, check that the extension is the right one because saving-as changes the structure of the information written to your disk. Check that the combo box of the type under the name to be saved-as in is the right one, just typing it after the name will not work.

OK, once you have the bitmap (BMP) use the 'Bart's STRpix by T.P.' program (which you can DL from www.geocities.com/bart_tomb/strpix.zip

Open the BMP and make any changes to it. It works fine and really does save-as in the right format of TGA (of which there is a whole collection) for the LevelEditor.

Good luck...unless you make your own luck ;-)

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coors light
Member

Posts: 64
From:Littleton, CO, USA
Registered: Dec 2000

posted 01-07-2001 12:16 PM     Click Here to See the Profile for coors light   Click Here to Email coors light     Edit/Delete Message   Reply w/Quote
Here's the deal. How do I changethe file into a BMP? Also I found that I could transfer textures that were shown as pictures on a site. I simply copyed them to Infanview, changed them to TGA and them opened them in Room Editor. The think that I can't even remotely do at all is.............. download levels from poeple successfully. I don't know if I have to transfer them to a TGA or something but I have no clue. Also when a level is downloaded, can you use the textures that are on them, to make a level?

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cliffjumper

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Number6
Member

Posts: 60
From:CANADA
Registered: May 99

posted 01-08-2001 09:27 AM     Click Here to See the Profile for Number6   Click Here to Email Number6     Edit/Delete Message   Reply w/Quote
I have no idea.
I will have to look into it.

When you download a level, I suppose it means the tr4. Maybe you can find some utility to extract the texture from them, I don't know of one.
If it is the PRJ file (project), you have to have the same tga the original level builder used when you recompile the level or all texture will look funny.

[This message has been edited by Number6 (edited 01-08-2001).]

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