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Author
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Topic: BIG flyby camera problem, please help!!
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Slider Junior Member Posts: 3 From:Schelluinen ZH Netherlands Registered: Jan 2001
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posted 01-14-2001 05:11 AM
In my level Lara enters an big chamber. When she walks past the doors, an FLYBY sequence begins. The problem is that the sequence never ends!! Every time the last camera is activated, the sequence starts all over again, infinitly. I read the manual about it, but even page 44 doesn't tell me how to end the sequence. Ofcourse I could break it with the look-key, but I want just one sequence, with no break-out, no Lara control and snap back to Lara at end. (code-bit: 9, 10, 6)I'm clearly forgetting something, but I don't know what?? IP: Logged |
hagar Member Posts: 102 From:Phoenix, Arizona, USA Registered: Dec 2000
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posted 01-14-2001 05:45 AM
I would check the properties window for each camera and make sure the number 2 button is not turned on in any of them. I would also check the numbers entered in the Seq and Num fields.All of the camera settings are listed on page 96. IP: Logged |
hagar Member Posts: 102 From:Phoenix, Arizona, USA Registered: Dec 2000
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posted 01-14-2001 05:57 AM
One more thing to check. If the cameras are triggered by Lara stepping on a floor trigger make sure the One Shot button is turned on for that trigger.[This message has been edited by hagar (edited 01-14-2001).] IP: Logged |
Slider Junior Member Posts: 3 From:Schelluinen ZH Netherlands Registered: Jan 2001
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posted 01-14-2001 06:00 AM
Thaz for the help, Hager. But I checked each camera five time and found nothing that would explain why it doesn't work. I read page 96 too, ofcourse. So far the only way to break the loop is the look-key.IP: Logged |
hagar Member Posts: 102 From:Phoenix, Arizona, USA Registered: Dec 2000
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posted 01-14-2001 06:02 AM
Check your Set Trigger Type window and click One ShotIP: Logged |
Slider Junior Member Posts: 3 From:Schelluinen ZH Netherlands Registered: Jan 2001
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posted 01-14-2001 06:02 AM
Yes, ofcourse. That's it.Thanx for your help!! IP: Logged |