Eidos Interactive Forums
  Tomb Raider Level Editor
  Problem with room modelling

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   Problem with room modelling
johnwoll
Junior Member

Posts: 14
From:Waltham, NE Lincs, UK
Registered: Jan 2001

posted 01-19-2001 04:49 AM     Click Here to See the Profile for johnwoll   Click Here to Email johnwoll     Edit/Delete Message   Reply w/Quote
A small problem here. I want to create a floor mounted ledge at one end of a room so I raised the floor tiles upto the amount I wanted. The only problem now is that I want to create 2 passageways through the floor that I raised. Any ideas wheather this or a similar effect is possible cos I'm stuck at the minute.

IP: Logged

runningonair
Member

Posts: 129
From:London, UK
Registered: Jan 2001

posted 01-19-2001 06:08 AM     Click Here to See the Profile for runningonair   Click Here to Email runningonair     Edit/Delete Message   Reply w/Quote
doors connected to the floor must be at the lowest point of the room.

In order for you to connect a door higher up in the room, you would have to split the room in two. with the two passages and floor section all joined, using doors, to the raised section.

Have another look at the manual, stacked rooms. It covers it all quite well.

good luck

IP: Logged

All times are PST (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | EidosGames.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c