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Author
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Topic: DOORS.....
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thekenster Junior Member Posts: 19 From:Austin TX Registered: Jan 2001
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posted 01-20-2001 08:23 PM
Ok, doors are killin me here! I nave no prob. connecting rooms, but if I add a door object it never fits.I always have empty space above the door (seeing in to the next room) Also how the **** do you get a switch to open the door??? Any help is very much appriciated!! Thanks......IP: Logged |
Iguion Member Posts: 124 From:Canada Registered: Dec 2000
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posted 01-20-2001 08:28 PM
For the door object to fit, you need to make the door way the same size as the door. To make a switch open a door is described in the manual.------------------ If at first you don't succeed, you're doing it wrong! IP: Logged |
scatydude Member Posts: 41 From:Derby, Derbyshire, England Registered: Jan 2001
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posted 01-21-2001 05:31 AM
hi, to open a door with a switch, place the switch, then click on the door u want the switch to open, the click the square the switch is on and click on the pink square in the panel view grid. wala, one switch opend door. good luck scatydude IP: Logged |
thekenster Junior Member Posts: 19 From:Austin TX Registered: Jan 2001
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posted 01-21-2001 12:44 PM
hey scaty, I did that but you dont even have to flip the switch, just walk near it and the door opens......IP: Logged |
crimson king Member Posts: 115 From:ocala,fl,US Registered: Dec 2000
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posted 01-21-2001 01:00 PM
I saved this from a post i read when i got my editor .I think it was Reb that posted it: The general procedure for making a switch open a door is as follows: First, place the door and switch on your map. Then, with FACE EDIT off, click on the switch. Now, click on the square directly beneath the switch (the square that the switch is sitting on, in other words), and press the pink trigger button. Now, click in the white box next to the trigger button on the left hand side of the interface. Set the trigger type to "SWITCH." Next, click on the door. Now, click on the square beneath the switch again (same square as before), and press the pink trigger button again. This time, however, do not set the trigger type. Certain doors must be positioned properly in order to open correctly. For example, DOOR TYPE 4 in the TUT.WAD should be placed in the room that the door is opening into. Others have certain height and width requirements. Getting it to work requires some trial and error, but the basic steps are always the same.IP: Logged |
thekenster Junior Member Posts: 19 From:Austin TX Registered: Jan 2001
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posted 01-21-2001 02:06 PM
Hey Crimson, thank you!! Worked fine first try. Thanks for the help!IP: Logged |