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Author
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Topic: THE BIG PROJECT : Full fan-created game in developement
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Pieter Dirkx Junior Member Posts: 9 From:Beveren, Belgium Registered: Jan 2001
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posted 01-26-2001 02:31 PM
You can go to either www.trlevels.com or bigproject.trlevels.com for all the info you need about this project. And believe me, it's worth the effort. The game will be set in the Hymalayas, El Dorado, Alcatraz and China (Tai Shan) The game's going to be a preguel to TR1, about the forgotten adventure from Lara's skiing trip.IP: Logged |
Raider of Tombs Member Posts: 442 From: The mining ship Red Dwarf Registered: Dec 2000
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posted 01-26-2001 06:42 PM
Will it have a built-in menu system and be separate from the editor, or is it just a collection of user-created levels?IP: Logged |
Pieter Dirkx Junior Member Posts: 9 From:Beveren, Belgium Registered: Jan 2001
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posted 01-26-2001 10:31 PM
It will be a game that takes you from the first level to the last, like any other Tomb Raider game. So when you start a new game, only the first level is accesible.IP: Logged |
Pieter Dirkx Junior Member Posts: 9 From:Beveren, Belgium Registered: Jan 2001
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posted 01-27-2001 07:57 AM
You people, you should really check this out, there's no doubt this is going to be the best series of fan-levels yetIP: Logged |
Pieter Dirkx Junior Member Posts: 9 From:Beveren, Belgium Registered: Jan 2001
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posted 01-27-2001 12:55 PM
Isn''t anyone listening? THIS PROJECT IS GOING TO BE AWESOME !!! please tell us your oppinion...IP: Logged |
fairchild Member Posts: 60 From: Registered: Jan 2001
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posted 01-27-2001 01:17 PM
Where can I see screenshots of some of the levels that you've built. the locations sound very interesting. fairchildIP: Logged |
Pieter Dirkx Junior Member Posts: 9 From:Beveren, Belgium Registered: Jan 2001
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posted 01-27-2001 02:21 PM
here's a great looking screenshot for ya : http://www.geocities.com/trprojectus/china.jpg IP: Logged |
New Raider Member Posts: 2044 From:United States Registered: Nov 2000
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posted 01-28-2001 05:42 AM
The Tomb Raider Series forum is doing a similar project.We're going to chat about it today. For more details click here: images/Forum22/HTML/017728.html [This message has been edited by New Raider (edited 01-28-2001).] IP: Logged |
Pieter Dirkx Junior Member Posts: 9 From:Beveren, Belgium Registered: Jan 2001
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posted 01-30-2001 11:46 AM
That project sounds really original. Are there some screenshots available?IP: Logged |
corey lee Junior Member Posts: 24 From: Registered: Jan 2001
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posted 01-31-2001 04:05 PM
tell me when its up for download. thanks  IP: Logged |
Trocinth Member Posts: 122 From:Bronx, New York, USA Registered: Dec 2000
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posted 01-31-2001 04:36 PM
These projects sound really ambitious, and I'd love to see them when they're done. I am curious though, as to how you're sidestepping the problem of the Egyptian motif on most of the WADs. I know we've all whined about this enough already, but from the sound of it, none of your levels are set in Egypt, so you must have figured out some kind of solution. Please let me know what it is! IP: Logged |
Pieter Dirkx Junior Member Posts: 9 From:Beveren, Belgium Registered: Jan 2001
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posted 02-01-2001 09:17 AM
We're working our way around the problem by only using WAD that aren't typical for Egypt, nobody ever said crocodiles only lived in Egypt, or that there were only Egyptian motorcycles driving around, it's all just a matter of being creativeIP: Logged |
New Raider Member Posts: 2044 From:United States Registered: Nov 2000
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posted 02-01-2001 12:12 PM
Well what about scenes for Russia and Mediterranean (viewing Black Sea also), nuclear test site on beach and underground tunnel with secret lair, super computer with desktop console and monitor, network of tunnels and secret launching facility under Russian airforce base, pilot inside missile with storing crate, moon base and space station in meteor shower, Japan and missile crash in ocean, England countryside and Stone Henge, multiple disasters and lightning, Etc.How would we do that? Are we biting off more than we can chew? IP: Logged |