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Author Topic:   Elevators? Rotating rooms?
Redwood Elf
Junior Member

Posts: 24
From:Rohnert Park, California, USA
Registered: Jan 2001

posted 01-27-2001 09:48 PM     Click Here to See the Profile for Redwood Elf   Click Here to Email Redwood Elf     Edit/Delete Message   Reply w/Quote
Remember the big "Rolling barrel" room? How was this accomplished? There have been elevators, too, and moving blocks (not the push-pull kind, the ones in the tomb of Qualopec are the ones I'm talking about)

How are these effects accomplished?

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Iguion
Member

Posts: 124
From:Canada
Registered: Dec 2000

posted 01-27-2001 11:54 PM     Click Here to See the Profile for Iguion   Click Here to Email Iguion     Edit/Delete Message   Reply w/Quote
they're called flip maps.

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If at first you don't succeed, you're doing it wrong!

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Michiel
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Posts: 216
From:14th floor
Registered: Jan 2001

posted 01-28-2001 01:43 AM     Click Here to See the Profile for Michiel   Click Here to Email Michiel     Edit/Delete Message   Reply w/Quote
The editor only includes objects from Tomb Raider IV. The Elevator is from Tomb Raider II and Tomb Raider V.

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Redwood Elf
Junior Member

Posts: 24
From:Rohnert Park, California, USA
Registered: Jan 2001

posted 01-28-2001 08:53 AM     Click Here to See the Profile for Redwood Elf   Click Here to Email Redwood Elf     Edit/Delete Message   Reply w/Quote
There's an elevator in TR IV...It's one of the secrets, I think. In the skelletons-on-platforms maze.

Moving rooms and things have to be WAD driven, it's just a matter of finding and decoding the correct WAD file...

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Jantje
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From:The Netherlands
Registered: May 99

posted 01-28-2001 11:49 AM     Click Here to See the Profile for Jantje   Click Here to Email Jantje     Edit/Delete Message   Reply w/Quote
A rotating room is easy...
Just create a room you want to be rotated. Then create the rotated room as a flipped room of the original...
When you flip the switch for the flipmap, activate a camera that makes a slow roll, so it looks like if the room is rotating, while in fact it doesn't rotate, only the camera rotates...

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"Ahahahaha, right, in your next life!" Sophia Leigh (or is it Lee?)

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Redwood Elf
Junior Member

Posts: 24
From:Rohnert Park, California, USA
Registered: Jan 2001

posted 01-28-2001 06:50 PM     Click Here to See the Profile for Redwood Elf   Click Here to Email Redwood Elf     Edit/Delete Message   Reply w/Quote
Also, I KNOW the elevator effect has to be possible, because the "sinking floor" room (The one you have to move the pillar in the room below to keep it from moving) in Catacombs is just an elevator that only moves about a foot.

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Cjmovie
Member

Posts: 51
From:Orangeburg, SC US
Registered: Dec 2000

posted 01-29-2001 01:31 PM     Click Here to See the Profile for Cjmovie   Click Here to Email Cjmovie     Edit/Delete Message   Reply w/Quote
I know how to make an elevator!
Use twoblock platform and look in the refrence sction of the manual for settings!

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