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Author Topic:   slight problem
JAY2
Member

Posts: 53
From:UK
Registered: Nov 2000

posted 01-29-2001 02:56 PM     Click Here to See the Profile for JAY2     Edit/Delete Message   Reply w/Quote
I just outputted the wad and got the following error message:
invalid door(s) in room 0 : x 2, y 5 : x 2, y 5
any ideas?

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Colin Grigson
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Posts: 776
From:LONDON, ENGLAND
Registered: Jan 2001

posted 01-29-2001 03:27 PM     Click Here to See the Profile for Colin Grigson   Click Here to Email Colin Grigson     Edit/Delete Message   Reply w/Quote
It means one of your doors won't or can't work. This usually happens because of something you changed since placing the door i.e. moving the rooms height/position etc

The error message tells you which room and which square within that room.

Col

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www.tombraider-customlevels.fsnet.co.uk

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JAY2
Member

Posts: 53
From:UK
Registered: Nov 2000

posted 01-30-2001 10:17 AM     Click Here to See the Profile for JAY2     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Colin Grigson:
It means one of your doors won't or can't work. This usually happens because of something you changed since placing the door i.e. moving the rooms height/position etc

The error message tells you which room and which square within that room.

Col



do you mean the door(object) or the connection to the other room?

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Colin Grigson
Member

Posts: 776
From:LONDON, ENGLAND
Registered: Jan 2001

posted 01-30-2001 10:39 AM     Click Here to See the Profile for Colin Grigson   Click Here to Email Colin Grigson     Edit/Delete Message   Reply w/Quote
It wouldn't have anything to with the actual object(graphic) of a door. "Doors" as far as the level editoris concerned are the connections between rooms, this can mean the entire floor if you are stacking rooms

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www.tombraider-customlevels.fsnet.co.uk

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