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Author
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Topic: Am I doing something wrong here?
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Lorien Junior Member Posts: 12 From:Goole, E. Yorkshire, England Registered: Jan 2001
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posted 01-30-2001 02:51 PM
I've created a level using the tut1 wad files and decided to try one using the settomb wad files (the next on the 'default' list that appears when you play the levels).I've created 3 rooms and linked them together, placed Lara in her start position, textured the walls, dropped in a few objects and everything is created fine (or at least it appears to be) and will load in okay once the game is started. However, when I use the option to quit back to title the game quits completely and goes back to the desktop. Is there something else that I should be doing as I've not set an end of level marker in my tut1-based level and it doesn't do it in that one? Hope someone can help... IP: Logged |
moose562 Member Posts: 861 From:London, England Registered: Dec 2000
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posted 01-30-2001 03:07 PM
Hello!!! I had the same problem....I think it is down to you not putting a connection between the levels. The thing where when one area is over another loads up, right?! I don't have a manual so I had to find out the hard way and come here and seek help!! The best people to talk to here are Striffulbuur (can't spell, sorry ), PWHIRL or somebody else!!! Those guys helped me loads of times, lol Ok byeee Good luck John (Moose562)P.S. I don't do levels anymore, I do clothes now so if you want to see my site, go to: www.geocities.com/trclothes/index.html IP: Logged |
Lorien Junior Member Posts: 12 From:Goole, E. Yorkshire, England Registered: Jan 2001
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posted 01-30-2001 03:13 PM
I decided to have a look through some of the really old messages posted on this forum (went back to Nov 2000) and saw something from Rob@Eidos (or whoever - sorry if I've got it incorrect) which was talking about using the F1 key to find out the camera coordinates of your current position - I tried this and entered the numbers into script.txt - re-scripted it (corny sounding I know) and it works fine now - must remember to do this for all the levels that I do that involve the other wads, although I can't figure out why the tut1 wad works without any modification to script.txt - must have put a room in the correct position....IP: Logged |
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001
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posted 01-30-2001 03:37 PM
It may be because, if you look in the script file there are 2 load camera lines for tut1 but only one for all the others.If you are editing your english and script.txt files you might want to try a program called "packer". It does all the work of changing directories in DOS, running the script program and moving the necessary files. You can get it from the link at the bottom. Col ------------------ www.tombraider-customlevels.fsnet.co.uk IP: Logged |
Lorien Junior Member Posts: 12 From:Goole, E. Yorkshire, England Registered: Jan 2001
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posted 01-31-2001 04:31 AM
quote: Originally posted by Colin Grigson: It may be because, if you look in the script file there are 2 load camera lines for tut1 but only one for all the others.If you are editing your english and script.txt files you might want to try a program called "packer". It does all the work of changing directories in DOS, running the script program and moving the necessary files. You can get it from the link at the bottom. Col
I edited out the two LoadCamera commands in script.txt and replaced it with one of my own after reading a previous post and it worked ok. Thanks for the reply anyway. IP: Logged |