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aaronicus
Junior Member

Posts: 27
From:f
Registered: Jan 2001

posted 02-08-2001 05:07 PM     Click Here to See the Profile for aaronicus   Click Here to Email aaronicus     Edit/Delete Message   Reply w/Quote
Ok, i wanted a door to open when i pull a switch, so I selected the door then set it to trigger-switch then i found my switch and clicked on the floor panel underneath it or the one i guess it was one then i clicked the pink button. Well. It doesn't open the door. What's going on?

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crimson king
Member

Posts: 115
From:ocala,fl,US
Registered: Dec 2000

posted 02-08-2001 05:54 PM     Click Here to See the Profile for crimson king     Edit/Delete Message   Reply w/Quote
Hello I copied this from a post a while back I think it was posted by Reb the moderator either way this is how you do it:

The general procedure for making a switch open a door is as follows: First, place the door and switch on your map. Then, with FACE EDIT off, click on the switch. Now, click on the square directly beneath the switch (the square that the switch is sitting on, in other words), and press the pink trigger button. Now, click in the white box next to the trigger button on the left hand side of the interface. Set the trigger type to "SWITCH." Next, click on the door. Now, click on the square beneath the switch again (same square as before), and press the pink trigger button again. This time, however, do not set the trigger type. Certain doors must be positioned properly in order to open correctly. For example, DOOR TYPE 4 in the TUT.WAD should be placed in the room that the door is opening into. Others have certain height and width requirements. Getting it to work requires some trial and error, but the basic steps are always the same.

Hope this helps.Good luck!

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