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Author Topic:   New City
DarkDrake
Member

Posts: 43
From:Moundsview, MN, US
Registered: Dec 2000

posted 02-17-2001 05:46 AM     Click Here to See the Profile for DarkDrake     Edit/Delete Message   Reply w/Quote
I can't seem to get newcity loaded properly into the game to use. I know I must be missing something, yet the instructions from Eidos were much too vague... I'm assuming of course, just like any of the other wads, this one will have menu choice within the game right after "City of the Dead"

I'm at a loss... help!

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~`~ thou art crunchy and goeth well with brie ~`~

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moose562
Member

Posts: 861
From:London, England
Registered: Dec 2000

posted 02-17-2001 07:45 AM     Click Here to See the Profile for moose562   Click Here to Email moose562     Edit/Delete Message   Reply w/Quote
I think you have to unpack everything. ie replace the old scripts with the new ones,put the prj' into the maps folder....follow it exactly as i missed out one thing and it all went wrong

john (moose562)

ps. it isn't that good really, i think
www.geocities.com/trclothes

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runningonair
Member

Posts: 129
From:London, UK
Registered: Jan 2001

posted 02-19-2001 04:46 AM     Click Here to See the Profile for runningonair   Click Here to Email runningonair     Edit/Delete Message   Reply w/Quote
No it won't, It's for new level creation only. If you want to try to use it, as is, Then rename all the newcity.* files as city.* update the dat files and then the city of the dead level will actually be "newcity"

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