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Author
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Topic: Maximum objects
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torrok Member Posts: 114 From:Roebling, NJ, USA Registered: Jan 2001
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posted 02-17-2001 01:16 PM
Is there any way to increase the maximum objects that the editor usesIP: Logged |
MichaelB Member Posts: 217 From: Registered: May 2000
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posted 02-17-2001 05:10 PM
What IS the maximum number of objects? Does "objects" include baddies, doors, pickups, and architecture items??------------------ How can I be dead already? IP: Logged |
torrok Member Posts: 114 From:Roebling, NJ, USA Registered: Jan 2001
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posted 02-18-2001 04:18 PM
quote: Originally posted by MichaelB: What IS the maximum number of objects? Does "objects" include baddies, doors, pickups, and architecture items??
Im talking about the 256 objects that you can place in your levels. In the room status window the maximum number of objects is listed as 256. Is there any way to increase that number.
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Reb@Eidos unregistered
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posted 02-20-2001 03:55 PM
Most definitely not...this is a hardcoded issue. If you are pushing the limits, it's time to make a 'part II'! In TRLA, when the first level became too big, Philip Campbell split the level and continued with the same basic WAD and textures to create a 'second half'.[This message has been edited by Reb@Eidos (edited 02-26-2001).] IP: Logged |