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Author Topic:   Goodies from a dead guy?
Lara Severi
Member

Posts: 937
From:Darlington, CO Durham, England
Registered: Jan 2001

posted 02-27-2001 10:43 AM     Click Here to See the Profile for Lara Severi   Click Here to Email Lara Severi     Edit/Delete Message   Reply w/Quote
how can I trigger goodies to appear when Lara has killed a bad guy.

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The ARCHIVES
Junior Member

Posts: 10
From:Egmond aan zee, Netherlands
Registered: Dec 2000

posted 02-27-2001 11:04 AM     Click Here to See the Profile for The ARCHIVES   Click Here to Email The ARCHIVES     Edit/Delete Message   Reply w/Quote
Hello L.S.

This one did work with me:
Place an pic-up_object (medpack etc.) on one square firstly.
Then place a scorpion on the same square.
Trigger the scorpion as usual.
This example did work. I did not try other enemies.

Bye

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Lara Severi
Member

Posts: 937
From:Darlington, CO Durham, England
Registered: Jan 2001

posted 02-27-2001 11:35 AM     Click Here to See the Profile for Lara Severi   Click Here to Email Lara Severi     Edit/Delete Message   Reply w/Quote
I'll let you know if it works.
Thanx.

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Colin Grigson
Member

Posts: 776
From:LONDON, ENGLAND
Registered: Jan 2001

posted 02-27-2001 11:54 AM     Click Here to See the Profile for Colin Grigson   Click Here to Email Colin Grigson     Edit/Delete Message   Reply w/Quote
It does work with other baddies, not sure the thought of a scorpion carrying around medipaks makes a lot of sense tho.

Same procedure to place goodies in shatter objects, those you should make invisble tho, cos you can see them from certain angles.

Col.

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Lara Severi
Member

Posts: 937
From:Darlington, CO Durham, England
Registered: Jan 2001

posted 02-28-2001 01:24 AM     Click Here to See the Profile for Lara Severi   Click Here to Email Lara Severi     Edit/Delete Message   Reply w/Quote
None of you are making any sence!

Please explain how to place an object when a baddy dies! simply!

Thanx.
http://www.members.tripod.com/editor23

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Colin Grigson
Member

Posts: 776
From:LONDON, ENGLAND
Registered: Jan 2001

posted 02-28-2001 05:23 AM     Click Here to See the Profile for Colin Grigson   Click Here to Email Colin Grigson     Edit/Delete Message   Reply w/Quote
If you place a baddie and a pickup on the same square the baddie will automatically carry it with him, when he dies it will appear wherever he meets his maker

Col.

ps did u get my e-mail?

------------------
Come and visit us for all manner of TRLE related goodies

New this week Crash in the Highlands & Palace of Anubis Levels, plus the only site to offer an alternative server for the eidos new and revised wads...and bats!!!

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Lara Severi
Member

Posts: 937
From:Darlington, CO Durham, England
Registered: Jan 2001

posted 02-28-2001 06:54 AM     Click Here to See the Profile for Lara Severi   Click Here to Email Lara Severi     Edit/Delete Message   Reply w/Quote
HMMM..

That makes more sence.
I will try it when I get home.
Thanx.

http://www.members.tripod.com/editor23

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maniac44
Member

Posts: 180
From:San Francisco CA USA
Registered: Apr 99

posted 02-28-2001 09:49 AM     Click Here to See the Profile for maniac44     Edit/Delete Message   Reply w/Quote
You can even make the Bat carry the gernade launcher.

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