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Author Topic:   I'm having troubles AGAIN!
Catlantean
Member

Posts: 808
From:Slavonski Brod, Croatia
Registered: Apr 2000

posted 03-06-2001 09:26 AM     Click Here to See the Profile for Catlantean   Click Here to Email Catlantean     Edit/Delete Message   Reply w/Quote
I have a door, and want to open it by pulling three pulleys in a row. The Manual says first to put a trigger for each pulley, and set mode to Switch. Then to place door triggers on the same squares as the pulley triggers, and set up code bits. I did it exactly that way, but I either got an error message "Cannot overlap special triggers", or when I set up code bits, the same would be highlighted on all the door triggers and no matter what I changed it would stay like that. And that really pi**es me off! Is it just me or the Level Editor is full of bugs? Or might the Manual be wrong?

However, when I use only one pulley to open the door, it works just fine.

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Catlantis Tomb Raider

[This message has been edited by Catlantean (edited 03-06-2001).]

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torrok
Member

Posts: 114
From:Roebling, NJ, USA
Registered: Jan 2001

posted 03-06-2001 12:09 PM     Click Here to See the Profile for torrok   Click Here to Email torrok     Edit/Delete Message   Reply w/Quote
[QUOTE]Originally posted by Catlantean:
I have a door, and want to open it by pulling three pulleys in a row. The Manual says first to put a trigger for each pulley, and set mode to Switch. Then to place door triggers on the same squares as the pulley triggers, and set up code bits. I did it exactly that way, but I either got an error message "Cannot overlap special triggers", or when I set up code bits, the same would be highlighted on all the door triggers and no matter what I changed it would stay like that. And that really pi**es me off! Is it just me or the Level Editor is full of bugs? Or might the Manual be wrong?

However, when I use only one pulley to open the door, it works just fine.

[/QUOTE
you have to set the code bits for the switch triggers and not the door triggers

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inchdix
Member

Posts: 809
From:hornchurch, essex. england.
Registered: Dec 1999

posted 03-06-2001 01:08 PM     Click Here to See the Profile for inchdix   Click Here to Email inchdix     Edit/Delete Message   Reply w/Quote
Also catlantean..... make sure that between the 3 switch triggers ALL 5 code bits are set, that is for example bit 1 on the first switch, bit 2 on the second and 3-5 on the third......

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I WAS PRESSING THE DARN WALK BUTTON !!

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Catlantean
Member

Posts: 808
From:Slavonski Brod, Croatia
Registered: Apr 2000

posted 03-06-2001 02:39 PM     Click Here to See the Profile for Catlantean   Click Here to Email Catlantean     Edit/Delete Message   Reply w/Quote
Switch triggers?!? Man, they never said it in the Manual Thanx a lot, I'll try it!

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Catlantis Tomb Raider

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Reb@Eidos
unregistered
posted 03-08-2001 12:13 AM           Edit/Delete Message   Reply w/Quote
Did you try checking room 147 in the Catacombs project as suggested in the manual? It only takes a second to load a project and most often it is easier to figure something out by looking at an example rather than just reading about it...

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