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Author Topic:   BURNING FLOOR?
coors light
Member

Posts: 64
From:Littleton, CO, USA
Registered: Dec 2000

posted 03-11-2001 12:30 PM     Click Here to See the Profile for coors light   Click Here to Email coors light     Edit/Delete Message   Reply w/Quote
I know this has probably been posted before but, I don't think I have the time to check all of the past forums. How do you get the burning floor to burn away when you throw a torch on it?. I lost the readme to it, and I don't want to download the whole file again. Also if you tell me how to do it could you maybe add in the cameral triggering of it.Thanks guys. Later

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coors light
Member

Posts: 64
From:Littleton, CO, USA
Registered: Dec 2000

posted 03-11-2001 05:27 PM     Click Here to See the Profile for coors light   Click Here to Email coors light     Edit/Delete Message   Reply w/Quote
Sorry, I found it, my bad later

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runningonair
Member

Posts: 129
From:London, UK
Registered: Jan 2001

posted 03-12-2001 08:26 AM     Click Here to See the Profile for runningonair   Click Here to Email runningonair     Edit/Delete Message   Reply w/Quote
I can't help you with the burning floor, except that it sounds like you need to use a flip map.

But going through old mail is easy! just use the search utility. I find this really usefull when looking for information about a particular problem.

give it a go.

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Pytr
Member

Posts: 132
From:Netherlands
Registered: Dec 2000

posted 03-12-2001 12:53 PM     Click Here to See the Profile for Pytr     Edit/Delete Message   Reply w/Quote
You won't find anything in the read me about the burning floor.
I've given a pretty detailed description in a reply to Nigel1985's post:BURNING FLOOR!
A few things to keep in mind:
Lower the floor according to the shape of the burning floor so that you'll get broken surfaces.
Make a portal of every square involved with the burning floor.
Flip the room, but don't try to trigger the flipmap, leave the 0 in the box next to it.
Don't forget to place a trigger for the burning floor itself.
Apply 'no collision' to the triangles that form the portal with 'face edit' turned off.

Hope this helps,
Pytr.

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Nigel1985
Member

Posts: 630
From:England
Registered: Feb 2001

posted 03-12-2001 04:16 PM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
hey check out my page i have a step by step guide in the level editor section at http://clik.to/tombraidernews e-mail me if you need help

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