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Author
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Topic: go here if you don't know how to create water.
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sub_zero Junior Member Posts: 24 From:San Mateo , CA , USA Registered: Mar 2001
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posted 03-15-2001 06:56 PM
First stack a room on top of a room, then left click on the black area which is the door opening, then click on toggle oppacity 2 then turn on transparent,double sided,face edit , and draw doors. After that apply all 8 water textures on the surface(not the ledge even though it is red) Then go to animation ranges under the texture panel,after that select the water textures and click ok. Now click on the R and set it to two( thats so lara can swim)next click W and set that to any number you want, I like to set it to 1 or 3. Finally , you need lighting (set the ambient light to 0,52,100). There now you've created water!IP: Logged |
blacknile Member Posts: 103 From:Uphoria Registered: Jan 2001
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posted 03-15-2001 10:37 PM
So you have read the manual then Sub-zero, good for you!IP: Logged |
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001
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posted 03-16-2001 12:41 AM
I'm not so sure..."click R that's so Lara can swim" ????Col. IP: Logged |
sub_zero Junior Member Posts: 24 From:San Mateo , CA , USA Registered: Mar 2001
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posted 03-16-2001 08:28 AM
Yeah, its something like that,or thats what I heard.
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Lara Severi Member Posts: 937 From:Darlington, CO Durham, England Registered: Jan 2001
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posted 03-16-2001 10:28 AM
Your confused.W is so Lara can swim R is for Reflective value
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sub_zero Junior Member Posts: 24 From:San Mateo , CA , USA Registered: Mar 2001
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posted 03-16-2001 11:24 AM
Thanks for correcting me Lara Severi.Sometimes I do get mixed up with the W and the R buttons.IP: Logged |