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Author Topic:   One time Flipeffect
MagPlus
Member

Posts: 87
From:CHENEBIER,70,FRANCE
Registered: Jan 2001

posted 03-28-2001 06:46 AM     Click Here to See the Profile for MagPlus   Click Here to Email MagPlus     Edit/Delete Message   Reply w/Quote
I've tried to make the explosion flipeffect run one time by pressing the ONESHOT button, but it doesn't work. Why ? Am I stupid ?

It's the same with Homing dart emitter. When Lara comes on the square you trigger this stuff, the darts come very quickly, but when Lara quits the square, the darts keep on emitting but slowly (jus as simple dart emitter).

If anybody knows, please, help me. Thanx in advance.

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Colin Grigson
Member

Posts: 776
From:LONDON, ENGLAND
Registered: Jan 2001

posted 03-28-2001 09:25 AM     Click Here to See the Profile for Colin Grigson   Click Here to Email Colin Grigson     Edit/Delete Message   Reply w/Quote
I'm a bit lost on the explosion one as it should only play once, you just might find that the effect is a series of bangs tho.

To stop the dart emitter use an antitrigger

Col.

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Nigel1985
Member

Posts: 630
From:England
Registered: Feb 2001

posted 03-28-2001 12:49 PM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
i have been havin the same problem with the flip effect, i suggest you conver the flipeffect sound, which is probably in the sounds folder, and make it an audio track, or only trigger it on slopes for a bit so lara will go over it and it will be done with

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MagPlus
Member

Posts: 87
From:CHENEBIER,70,FRANCE
Registered: Jan 2001

posted 03-29-2001 07:39 AM     Click Here to See the Profile for MagPlus   Click Here to Email MagPlus     Edit/Delete Message   Reply w/Quote
I will tell you a secret...

I've already made a audio track for the explosion, but I just wanted to know if there was another solution. I seems that this kind of flipeffect doesn't work.

For the homing dart emitter, I don't want to antitrigger it. The problem is the same as flipeffect oneshot. I guess the solution is :

You make a larger trigger to keep the darts emitting quickly, and then antitrigger them,

Or, you use the normal dart emitter (the best solution I think).

Anyway, many thanx for your answer, It will help me to make the good choice.

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MagPlus
Member

Posts: 87
From:CHENEBIER,70,FRANCE
Registered: Jan 2001

posted 03-29-2001 07:43 AM     Click Here to See the Profile for MagPlus   Click Here to Email MagPlus     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Colin Grigson:
I'm a bit lost on the explosion one as it should only play once, you just might find that the effect is a series of bangs tho.

To stop the dart emitter use an antitrigger

Col.


Hi Col,

I've downlodedyour banner.zip to put it on my home page as a link to your site.

I just like to know what kind of program you use to make your banner. I would be able to make one for my home page, but all the tools I have are not so good enough.

Many thanx.

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