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Author
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Topic: Black Palace
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piega Member Posts: 151 From:Netherlands Registered: Dec 2000
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posted 04-06-2001 01:46 PM
For those who want to see... I have added some new sreenshots of the Black Palace level and it will be ready this month. Go see at... http://home.hetnet.nl/~piega
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inchdix Member Posts: 809 From:hornchurch, essex. england. Registered: Dec 1999
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posted 04-06-2001 02:37 PM
Very, very nice...... looking forward to that level. Thoroughly enjoyed catacomb towers also.A question for you though..... because of the size of the level, I get no text when converting the .TOM file (same as mine)..... I am curious.... how many rooms did you use to make the level, number of objects, triggers etc. did you come across any limits? ------------------ I WAS PRESSING THE DARN WALK BUTTON !! IP: Logged |
piega Member Posts: 151 From:Netherlands Registered: Dec 2000
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posted 04-06-2001 04:12 PM
Well, in the Catacomb Towers level i had no trouble with objects because i didnt need so many. I had a problem with doors. Good luck for me i had several copies. The Black Palace is now getting to me because after 223 objects the info turns red. So i had to delete some teeth spikes. Its a fine level and has some suprises. Its a little bit bigger than Catacomb Towers because it had 11 flipmaps for the waterlevel in the big hall. I design and when i get to 100 rooms i quit. I have plenty fantasy for making levels but i am an idiot with texturing and lightning and that is why it takes so long. A level can be fun to play but it must be good to look as well to keep the interest of the player. Well thats it...IP: Logged |
Lara Severi Member Posts: 937 From:Darlington, CO Durham, England Registered: Jan 2001
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posted 04-07-2001 05:58 AM
Wow this level looks really bang on, also your Catacombs Towers is mint, loved playing it!IP: Logged |