|
Author
|
Topic: Instead of new clothes....
|
Trocinth Member Posts: 122 From:Bronx, New York, USA Registered: Dec 2000
|
posted 04-08-2001 08:53 AM
Instead of everyone designing new outfits for Lara, how about changing some of the objects' textures in the WADs? I bet somebody out there could alter the door textures and such to make them appropriate for a high-tech level, right? If my drawing abilities weren't so incredibly pathetic, I'd try it myselfIP: Logged |
robbase Member Posts: 425 From:the other side of the puddle Registered: Mar 2001
|
posted 04-08-2001 09:15 AM
with the dawn of strpix3 we should see alot more of that. I've been quite limited (until now) with object selection due to my texturs. check out the new bike post. _ROB_IP: Logged |
???? Member Posts: 38 From:YOU DON'T WANT TO KNOW Registered: Jan 2001
|
posted 04-09-2001 01:56 PM
WHERE DO YOU GET THAT PROGRAM? I'VE BEEN ASKING EVRYWHERE![This message has been edited by ???? (edited 04-09-2001).] IP: Logged |
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001
|
posted 04-09-2001 01:59 PM
You can get strpix2 from our tools page, it might be a safer option at the mo.Col. ------------------ Come and visit us for all manner of TRLE related goodies New this week Celtic Folly I & II, The City of Blezqi Zatsaz, The Hills of Martinique levels, and an improved levels page, plus a new month to vote IP: Logged |
???? Member Posts: 38 From:YOU DON'T WANT TO KNOW Registered: Jan 2001
|
posted 04-09-2001 02:17 PM
i don't see it.IP: Logged |
Turbo Pascal Member Posts: 67 From: Registered: Dec 2000
|
posted 04-09-2001 02:24 PM
>You can get strpix2 from our tools page, it >might be a safer option at the mo. >Col.Strpix2.exe is crap, use the new Strpix3.exe for retexture directly any object anbd extract texture pirces easily. Go to: http://www.geocities.com/cyber_pascal/Main.htm Turbo Pascal.
IP: Logged |
Number6 Member Posts: 60 From:CANADA Registered: May 99
|
posted 04-10-2001 09:22 AM
Go to the page http://www.geocities.com/richmannsoft/larapage.html and get the WadInfo. It allows you to redefine the texture coordinates and modifies the WAD accordingly. I made the double door in Tut1 be see-throught grids. Works. But's all it can do. And you still need strpix to get eh Bitmaps. IP: Logged |
???? Member Posts: 38 From:YOU DON'T WANT TO KNOW Registered: Jan 2001
|
posted 04-10-2001 05:23 PM
only turbo pascals web site even mentions it. and he has nowhere to get it from.IP: Logged |
???? Member Posts: 38 From:YOU DON'T WANT TO KNOW Registered: Jan 2001
|
posted 04-10-2001 05:28 PM
quote: Originally posted by ????: only turbo pascals web site even mentions it. and he has nowhere to get it from.
i found it. he should keep the hypertext close to where he talks about it.
IP: Logged |
???? Member Posts: 38 From:YOU DON'T WANT TO KNOW Registered: Jan 2001
|
posted 04-10-2001 05:36 PM
quote: Originally posted by ????: turbo pascals web site mentions it.
i found it. he should put the hypertext near where he talks about it. IP: Logged |
???? Member Posts: 38 From:YOU DON'T WANT TO KNOW Registered: Jan 2001
|
posted 04-10-2001 05:39 PM
it doesn't work. you only have half of it on your web page. does anyone know where to get all of it?IP: Logged |
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001
|
posted 04-10-2001 06:31 PM
quote: Originally posted by ????: i don't see it.
Click this http://yiri.maniac.com/archives/strpix2.zip ------------------ Come and visit us for all manner of TRLE related goodies New this week Petra-fied, Celtic Folly I & II, The City of Blezqi Zatsaz, The Hills of Martinique levels, and an improved levels page, plus a new month to vote IP: Logged |
???? Member Posts: 38 From:YOU DON'T WANT TO KNOW Registered: Jan 2001
|
posted 04-11-2001 01:18 PM
how do i open existing wads? i mean the objects to tecture them. or do i have to save it as a bitmap and go through it with a fine toothed comb?[This message has been edited by ???? (edited 04-11-2001).] IP: Logged |