posted 04-14-2001 05:27 PM
>it it would be nice if you could give us the
>snow mobile and the jeep and a couple other >things as well such as the dinos from the >first game and the weapons like the harpon >gun so please And I Think I Speak for us all >please.I think the Jeep is already availible since Trwest 2.0, it suppos that this program can open any *.Tr4 levels for build a new wad.
The others objects that you and everybody else request is fairly imposible to Core to give out, Trust me i am a programmer and a Wad hacker, i know what i am talking about.
A WAD file JUST STORE THE POLYGONS, TEXTURES AND ANIMATIONS for all badies/godies/objects, this mean how they look, however THERE IS NOT INCLUDE THE BEHAVIOR ON IN.
The behavior is hard coded (this mean, already compiled) in the executable program TOMB4.EXE, and the actual program that we have DOES NOT INCLUDE COMMANDS FOR HANDLE ENEMIES/VEHICLES FROM PREVIOUS TOMB RAIDER VERSION. The program only include command for handle all object that you seen in the Last Revelation game.
Think about it, why Core will include in a program code to handle a motorboard if this object will not be used in the Game that they are selling?.
Don't bother asking for Wad with Dinos, there was not Dinos in Last Revelation, those wad DOES NOT EXIST, simple like that.
You will not have Larson, snowmobile, motorboard, Trex, Natlas, or any other especial object never seen in last revelation.
For doing that, Core will need to Code a new TOMB4.EXE that handle all objects from all Tomb Raiders version, and start building the wad with those objects, something a litle dificult, (but not imposible) but then this will be another TRLE version, is not just realeasing new wads.
Of curse, you can extract the polygons/textures for Previous objects, but this is just the "look", you can extract the polygons/textures used for the Wolf in Tomb raider 1 and put them in WAd instead dogs, but they will still been a dog that look like a wolf.
I hope you don;t get mad with me, sorry.
Turbo Pascal.