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Author Topic:   TRWEST INSANITY......
Taurus
Junior Member

Posts: 10
From:Lakewood, Co, USA
Registered: Mar 2001

posted 04-14-2001 08:57 PM     Click Here to See the Profile for Taurus   Click Here to Email Taurus     Edit/Delete Message   Reply w/Quote
Ok, heres one for ya. Whilst designing a new level I decided I would need a custom WAD...TRWEST was the tool...So, I edited the WAD, saved it, and began. In the editor everything was great. When I went to play test the level, my bats and crocs (the "New kids in the WAD") had a problem - They were LARAS hips! Not very scary at all! To add insult to injury, they dont even sway! Help (no not on the swaying part). Ive opened the WAD in STRIPIX3 and the meshes are there with perfect texture........Help!

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KingSpyder
Member

Posts: 59
From:
Registered: Feb 2001

posted 04-14-2001 09:47 PM     Click Here to See the Profile for KingSpyder   Click Here to Email KingSpyder     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Taurus:
Ok, heres one for ya. Whilst designing a new level I decided I would need a custom WAD...TRWEST was the tool...So, I edited the WAD, saved it, and began. In the editor everything was great. When I went to play test the level, my bats and crocs (the "New kids in the WAD") had a problem - They were LARAS hips! Not very scary at all! To add insult to injury, they dont even sway! Help (no not on the swaying part). Ive opened the WAD in STRIPIX3 and the meshes are there with perfect texture........Help!

If you can see them in StrPix3 and in TRLE, there's no reason you shouldn't see them in game. Is your new wad the same name as your output tom file? That's the only thing I can think of that would cause it.

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Taurus
Junior Member

Posts: 10
From:Lakewood, Co, USA
Registered: Mar 2001

posted 04-14-2001 10:22 PM     Click Here to See the Profile for Taurus   Click Here to Email Taurus     Edit/Delete Message   Reply w/Quote
OK, odd part....Not only is it the same name, but (for example) if I took tut1 WAD, edited it, saved it (same name, same location) and built a level, in STRIPIX3 it would be great, and in the editor, great, but when I run it, anything in my WAD that wasnt orig. there becomes a set of hips. Interesting part is, Ive gone as far to edit Laras costume textures, the Level textures, etc. And successfully so. Im wondering why its picking MESH 17 (I think, her hips) for only new things? This is a goofy one for sure. Moreover, the switches for ONLY the new objects seem to have no effect. The hips dont appear, attack, or follow any AI. They are there before triggered as well.

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Taurus
Junior Member

Posts: 10
From:Lakewood, Co, USA
Registered: Mar 2001

posted 04-14-2001 11:34 PM     Click Here to See the Profile for Taurus   Click Here to Email Taurus     Edit/Delete Message   Reply w/Quote
Another thing, after having played with the editor even more, placing the Objects in the rooms VERY carefully, when they are centered in rooms exactly they dont even appear as hips! They dont appear! This is truly bizzare! If any of the programmers/techs have a clue, dont hold back.....Please!

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KingSpyder
Member

Posts: 59
From:
Registered: Feb 2001

posted 04-15-2001 12:26 AM     Click Here to See the Profile for KingSpyder   Click Here to Email KingSpyder     Edit/Delete Message   Reply w/Quote
I'm at a loss for this one. It *should* work. Hopefully Mike will see this and have the answer.

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KingSpyder
KingSpyder@thefreesite.com

KingSpyder's World
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Doctor Who: The Transcripts Project
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