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Author
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Topic: make 'own' levels playable
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David 070 Member Posts: 68 From: Registered: Apr 2001
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posted 04-20-2001 10:30 PM
hi everyone, ive been reading these forums for some time now and im new here.My one question for anyone, can someone please give me a step by step list of how to play your 'own' levels on the level editor game, I know how to copy over for example tut1 and play it , i also know how to create my own levels, just dont know how to get the converter to recognize it so I can play it on the trle. my script program doesnt work when i go into dos, it tells me "cant find english.txt etc." ... please help. anyone thanks, i have more questions but this will do for now lol IP: Logged |
robbase Member Posts: 425 From:the other side of the puddle Registered: Mar 2001
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posted 04-21-2001 02:30 AM
Hey David welcome aboard, I must say It sounds like your very close to success in this area and it may simply be the fact that core gave us a somewhat faulty script.bat proggi. now I'm not 100% clear on what you've done to make your own from scratch level (I.e. over write an existing level block in your script.txt or did you use the cut and paste method. I'll tell you what let's take it step by step and narrow down the problem. first get easylife.bat (by Colin Grigson) it's basically a revised version of script.bat only it actually works. (though keep in mined the error messages pertaining to several different languages can be ignored.) also note you will never need to open your ms.DOS prompt (the manual is giving you very outdated info on that) OK. so easylife will convert your English and script.txt and create script.dat, English.dat, and strings.h then it will move them into the correct folders for you. just find a post by Colin with a banner, and go to his tools page download, it and drop it rite in you're scripts folder. if you have an trouble you can also get it on my tools page. let us know how you make out. I think if we take it step by step like this will have it worked out by the end of the day. Good Luck! _ROB_   [This message has been edited by robbase (edited 04-21-2001).] IP: Logged |
moose562 Member Posts: 861 From:London, England Registered: Dec 2000
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posted 04-21-2001 08:14 AM
colins site is : http://www.tombraider-customlevels.fsnet.co.uk I am always sending people there too, probably cos i am thick!!! isn't robbase cool?! IP: Logged |
David 070 Member Posts: 68 From: Registered: Apr 2001
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posted 04-21-2001 08:50 AM
Hey thanks alot Rob! Ill give it a try ! a comment to pascal: love your cad program and stripix 3 but when i alter a dxf in the cad program and import to the stripix 3 i cant see the dxf (or whatever it is) in stripix 3. thanks!IP: Logged |
David 070 Member Posts: 68 From: Registered: Apr 2001
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posted 04-21-2001 08:57 AM
one more question, anyone how do you put pictures in these replys???????------------------ do good and not evil, love the good and hate the evil. IP: Logged |
robbase Member Posts: 425 From:the other side of the puddle Registered: Mar 2001
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posted 04-21-2001 11:55 AM
fist you need to have your pic on a web page. get one and upload your pic as a single file. you have now created a new url for your pic that will look something like this. http://www.yourserver.com/yourname/yourpic.gif once that's done it's just a little HTML magic. the code looks like this <IMG SRC="http://www.yourserver.com/yourname/yourpic.gif" border=0> just paste your new url in between the quotation marks. the only reason you can see this code now is yet more HTML magic hope this helps P.S. if you want to learn HTML the best way in my opinion is to look at the source codes of your favorite web sites. you can do this by clicking view at the top of your browser and selecting source IP: Logged |