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Author
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Topic: problems with triangular polygons in strpix3 (beta)
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doron Member Posts: 227 From:rishon le zion , IL Registered: Apr 2001
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posted 04-26-2001 02:02 PM
I have been creating model of lara's head with sun glasses using strpix3 but I can't flip or rotate a triangular polygons so lara's head has no face, does anyone know if there is a new version of the strpix? (not the BETA version).PLEASE HELP!! ------------------ <><> Doron <><> IP: Logged |
Fips Member Posts: 120 From:Germany-Heidenheim Registered: Apr 2001
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posted 04-26-2001 02:08 PM
try this link: http://www.geocities.com/cyber_pascal/Main.htm Fips
------------------ visit my page and geht lots of textures and all the TR4 Wad's at: http:you.are.at/fips IP: Logged |
Turbo Pascal Member Posts: 67 From: Registered: Dec 2000
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posted 04-26-2001 04:28 PM
>I have been creating model of lara's head >with sun glasses using strpix3 but I can't >flip or rotate a triangular polygons so >lara's head has no face, does anyone know >if there is a new version of the strpix? >(not the BETA version). >PLEASE HELP!!Nope, there is not any new strpix3 with correct triangular texturing. Maybe i will spend some times this weekend in this problem, i will ask to my friend and master modeler E.popov about how texture correctly triangular polys. Stay tuned. t.p. IP: Logged |