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Author
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Topic: FMV
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WereWolf Junior Member Posts: 6 From:France Registered: Apr 2001
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posted 05-03-2001 09:38 PM
Hi guysWell I did'nt have much time to look at this problem. But here's what I found. With the Tomb4.exe provided with the editor there's NO WAY to play FMV . Simply because THEY have removed calls to binkw32 libraries in that prog. The only prog which contains those calls is the regular one provided with TRLR (you won't find them in the times level exe, nor in the demo level exe). You can play home made levels with the regular tomb4.exe (and FMV) BUT the problem is the sound which is not good (not good at all!!). 3 solutions : 1) give up
2) ask Eidos ...;-) (I'm joking...) 3) rewrite tomb4.exe (I'm still joking..) WereWolf
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tirx Junior Member Posts: 13 From: Registered: Mar 2001
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posted 05-04-2001 01:25 AM
Well, if you play custom levels with original TRLR executable, I think we should be able to change the SFX files, so the sound wouldn't be corrupted. Believe me, I played TR3 levels with TRLA executable and sound WASN'T wrong, cos I replaced the TRLA SFX file with the one of the TR3. It worked.IP: Logged |
robbase Member Posts: 425 From:the other side of the puddle Registered: Mar 2001
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posted 05-04-2001 06:40 AM
Right on trix, I think your on to something. I'd also like to say that there are unofficial level editors, why not an unofficial TRLR.exe that could support our fmv's? There are some extremely talented programmers in our community. Well I truly believe this will happen when the time is right. keep the dream alive guys!
Building an archive of TR. Tools: past, present, and future. |

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New features include: the LE. cinema, and the LE. juke box.
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gangstaplay Member Posts: 44 From:Isle of Wight, UK Registered: Jan 2001
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posted 05-04-2001 12:50 PM
BE CAREFUL - check your lisence aggreement as there are restrictions on modifying game executables.[This message has been edited by gangstaplay (edited 05-04-2001).] IP: Logged |