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Author
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Topic: How do you animate lights? strobe and changine color
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SMG Member Posts: 165 From:LA, California Registered: Jun 2000
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posted 05-08-2001 04:22 PM
How do you do strobe lights, and how do you animate lights that change color?IP: Logged |
Nigel1985 Member Posts: 630 From:England Registered: Feb 2001
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posted 05-08-2001 05:40 PM
well you can do strobe lights it you use the city.wad with the amber lights mesh------------------ http://network.tombraiderchronicles.com/tombraidernews Your one stop for all your Tomb Raiding needs! IP: Logged |
Elpasodude Member Posts: 1090 From: *~*~MARS*~*~ Registered: Apr 2001
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posted 05-08-2001 05:45 PM
How do U do that?------------------ Take the blue pill, and you wake up in your bed, and believe what ever you want to believe. Take the red pill, you stay in wonderland, and I show you just how deep the rabbithole goes.---Morpheus IP: Logged |
Driber_IF Member Posts: 823 From:Den Haag, The Netherlands Registered: Apr 2001
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posted 05-09-2001 02:56 AM
yeah, I was wondering that myself I played a bit of that Infiltration level by Rene Winkler and saw a "dimming" light in acouple of hallways, so does anyone know how to do that???? Also, did anyone else tried this level, I can't seem to get past the machineguns....
------------------ Custom TR levels, textures and other TR goodies on www.driber.cjb.net IP: Logged |
moose562 Member Posts: 861 From:London, England Registered: Dec 2000
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posted 05-09-2001 10:38 AM
i played the level and it is the amber mesh that is the fading light. i want the light that sweeps around the room, with the siren. you see it in TRC:Uboat levels, but I have also seen it in the city.wad, but dunno how to make it work. and do you have to trigger sounds or do you just place them there? it is annoying. about infiltration, i HATE those machine guns, it got so ridiculous that i haven't bothered with it since, i mean, it makes the level unplayable unless i am missing something.....IP: Logged |
Driber_IF Member Posts: 823 From:Den Haag, The Netherlands Registered: Apr 2001
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posted 05-10-2001 12:42 AM
the problem is that I just can't find a way out, does anyone have a e-mail adress of that Rene Winkler dude?------------------ Custom TR levels, textures and other TR goodies on www.driber.cjb.net IP: Logged |
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001
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posted 05-10-2001 01:21 AM
As far as I can remember you get yourself past the first gub which doesn't shoot and look up into the wall to the left of the second gun, shoot the drum, then you can leave. It opens the way later in the level when you get to a kitchen area.The other way to get animatd lights is to use flame emitter3 and play around with the buttons in the ocb. Col. ------------------ Come and visit us for all manner of TRLE related goodies New this week The Forgotten City of Sanus, Tower Bridge Incident, Castle O'Dwyer and Little Tomb of Egypt Levels, plus a Chat Room, the chance for trle webmasters to join the TRLE WebRing and the only site with WADFixer [This message has been edited by Colin Grigson (edited 05-10-2001).] IP: Logged |
Driber_IF Member Posts: 823 From:Den Haag, The Netherlands Registered: Apr 2001
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posted 05-10-2001 02:24 AM
well, I can't see a way out of this I've shot the drum and did the shaft-crawling thing, but nothing.....and I tried that flame_emitter3 thing, but I don't see any difference... what is suppose to happen? ------------------ Custom TR levels, textures and other TR goodies on www.driber.cjb.net
[This message has been edited by Driber_IF (edited 05-10-2001).] IP: Logged |