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Author Topic:   LEVEL LOAD FREEZES
JEFF CONWELL
Junior Member

Posts: 16
From:Kinston,N.C.,U.S.A.
Registered: Nov 2000

posted 05-15-2001 05:25 PM     Click Here to See the Profile for JEFF CONWELL   Click Here to Email JEFF CONWELL     Edit/Delete Message   Reply w/Quote
MY LEVEL FREEZES WHEN IT STARTS TO LOAD. I HAVE ALOT OF COPYES OF THE LEVEL. ALL LOAD EXEPT THE LAST TWO. THE ONLY DIFFERANCE IS THAT ONE HAS A FEW TREES ADDED TO IT. IF I REMOVE THE TREES IT SEEMS TO WORK. THE TREES ARE ALL IN ONE LARGE ROOM. WHAT CAN I POSSIBIE DO. PLEASE SOMEONE HELP ME!!!!!!

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psiko
Member

Posts: 454
From:Rome
Registered: Mar 2001

posted 05-15-2001 08:10 PM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
probably too many objects in your own wad if you have edited with trwest: if not, too many lights in some room. If you have put too many objects, try deleting some animatings, keeping the trees, if you want to keep the trees... but be careful! even if it will come back to work, if you use a flipmap, probably it will come back to not work again: couse the limit for the number of polygons and objects in a wad is lower if you use the flipmap feature in your level. (the same level to me it worked until I did not use the flipmap: after I used I had to delete some object in order to work it again)

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Driber_IF
Member

Posts: 823
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 05-16-2001 12:39 AM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
If you don't want to loose anything, you could try splitting that large room into a couple of smaller rooms, connecting them with door portals.

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