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Author
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Topic: Hey I did something awesome last night....with the LE!!!!!
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The_Tomb_RaidR Member Posts: 330 From:Pittsburgh, Pa, USA Registered: Apr 2001
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posted 05-29-2001 12:26 PM
Ok, you guys are like I want to put new title files and stuff. Well heres the trick... Get a Sound File (MP3) and then find something to code the file. ( CakeWalk or Cool Edit works, but you must pay for these) There should be some free ones around though.
Encode the File to this Wave Format (APM) and then rename it to what ever like 104.wav. Now put it in the folder and wala. Thats the big trick. You can set the beginning audio file to that as well...
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Conehead139 Member Posts: 77 From: Registered: May 2001
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posted 05-29-2001 12:28 PM
Thats awsome...good work!------------------ Raider of tombs Join My Top 100 Site List IP: Logged |
Driber_IF Member Posts: 823 From:Den Haag, The Netherlands Registered: Apr 2001
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posted 05-29-2001 02:01 PM
I'm sorry if I don't get it, but: how is this a trick?
------------------ Tomb Raider - Ancient Legends levels (2), walkthroughs, tutorials, wallpapers and other TR goodies on driber.cjb.net !!! new: preview of the OBJECT ARCHIVE !!! IP: Logged |
robbase Member Posts: 425 From:the other side of the puddle Registered: Mar 2001
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posted 05-29-2001 02:09 PM
the corect format is actualy msadpcm 44,100 hz 4 bit stereo. but tanx any way  -rob IP: Logged |
pwhirl Member Posts: 818 From:Mission, BC, Canada Registered: Dec 2000
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posted 05-29-2001 02:16 PM
Yeah, it says it in the manual under adding music. Good job though on getting by yourself.------------------ Never give-up! unless the situation is hopeless:) The only thing certain in life is uncertainty! TR Level Archive My own level archive with 210+ levels. Download the TR4 wads at my idrive: http://www.idrive.com/pwhirl IP: Logged |
Torry Member Posts: 262 From:Melbourne, Vic, Australia. Registered: Jan 2000
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posted 05-29-2001 06:40 PM
Good job but with respect, this has been discussed before. Really, you can just about add any song you want. Rip them from CD's, convert them from mp3's. You just need to convert to the correct .wav format. ------------------ IP: Logged |
Bullet ridden monkey Moderator Posts: 461 From:Canada, eh? Registered: Aug 2000
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posted 05-29-2001 07:23 PM
www.goldwave.com  Hey, how do you import your own SFX sounds.......? ------------------ BRM --------------------- IP: Logged |
The_Tomb_RaidR Member Posts: 330 From:Pittsburgh, Pa, USA Registered: Apr 2001
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posted 05-29-2001 08:31 PM
I guess you can just record them and then add them to the sound files. Just make sure you put em in samples.IP: Logged |
robbase Member Posts: 425 From:the other side of the puddle Registered: Mar 2001
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posted 05-29-2001 11:53 PM
the tracks in the samples folder are a bit different. these are recorded at standard 22 kHz waves. you must also generate new .sam, and .sfx files by running a DOS routine from your levelsfx directory. for more instructions look on page 64 of the manual. paragraph starts Editing Sound bottom right hand column. ------------------ Tools, Custom wads, Audio/Vidio, TRLE. Real time on line help!
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