Eidos Interactive Forums
  Tomb Raider Level Editor
  Hey I did something awesome last night....with the LE!!!!!

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   Hey I did something awesome last night....with the LE!!!!!
The_Tomb_RaidR
Member

Posts: 330
From:Pittsburgh, Pa, USA
Registered: Apr 2001

posted 05-29-2001 12:26 PM     Click Here to See the Profile for The_Tomb_RaidR   Click Here to Email The_Tomb_RaidR     Edit/Delete Message   Reply w/Quote
Ok, you guys are like I want to put new title files and stuff. Well heres the trick...


Get a Sound File (MP3) and then find something to code the file. ( CakeWalk or Cool Edit works, but you must pay for these) There should be some free ones around though.

Encode the File to this Wave Format (APM) and then rename it to what ever like 104.wav.

Now put it in the folder and wala. Thats the big trick.


You can set the beginning audio file to that as well...

IP: Logged

Conehead139
Member

Posts: 77
From:
Registered: May 2001

posted 05-29-2001 12:28 PM     Click Here to See the Profile for Conehead139   Click Here to Email Conehead139     Edit/Delete Message   Reply w/Quote
Thats awsome...good work!

------------------

Raider of tombs
Join My Top 100 Site List

IP: Logged

Driber_IF
Member

Posts: 823
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 05-29-2001 02:01 PM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
I'm sorry if I don't get it, but: how is this a trick?

------------------

Tomb Raider - Ancient Legends levels (2), walkthroughs,
tutorials, wallpapers and other TR goodies on driber.cjb.net
!!! new: preview of the OBJECT ARCHIVE !!!

IP: Logged

robbase
Member

Posts: 425
From:the other side of the puddle
Registered: Mar 2001

posted 05-29-2001 02:09 PM     Click Here to See the Profile for robbase     Edit/Delete Message   Reply w/Quote
the corect format is actualy
msadpcm 44,100 hz 4 bit stereo.

but tanx any way

-rob

IP: Logged

pwhirl
Member

Posts: 818
From:Mission, BC, Canada
Registered: Dec 2000

posted 05-29-2001 02:16 PM     Click Here to See the Profile for pwhirl   Click Here to Email pwhirl     Edit/Delete Message   Reply w/Quote
Yeah, it says it in the manual under adding music. Good job though on getting by yourself.

------------------
Never give-up! unless the situation is hopeless:)

The only thing certain in life is uncertainty!

TR Level Archive My own level archive with 210+ levels.
Download the TR4 wads at my idrive: http://www.idrive.com/pwhirl

IP: Logged

Torry
Member

Posts: 262
From:Melbourne, Vic, Australia.
Registered: Jan 2000

posted 05-29-2001 06:40 PM     Click Here to See the Profile for Torry     Edit/Delete Message   Reply w/Quote
Good job but with respect, this has been discussed before.

Really, you can just about add any song you want. Rip them from CD's, convert them from mp3's. You just need to convert to the correct .wav format.

------------------

IP: Logged

Bullet ridden monkey
Moderator

Posts: 461
From:Canada, eh?
Registered: Aug 2000

posted 05-29-2001 07:23 PM     Click Here to See the Profile for Bullet ridden monkey   Click Here to Email Bullet ridden monkey     Edit/Delete Message   Reply w/Quote
www.goldwave.com

Hey, how do you import your own SFX sounds.......?

------------------
BRM
---------------------

IP: Logged

The_Tomb_RaidR
Member

Posts: 330
From:Pittsburgh, Pa, USA
Registered: Apr 2001

posted 05-29-2001 08:31 PM     Click Here to See the Profile for The_Tomb_RaidR   Click Here to Email The_Tomb_RaidR     Edit/Delete Message   Reply w/Quote
I guess you can just record them and then add them to the sound files. Just make sure you put em in samples.

IP: Logged

robbase
Member

Posts: 425
From:the other side of the puddle
Registered: Mar 2001

posted 05-29-2001 11:53 PM     Click Here to See the Profile for robbase     Edit/Delete Message   Reply w/Quote
the tracks in the samples folder are a bit different.
these are recorded at standard 22 kHz waves.

you must also generate new .sam, and .sfx files by running a DOS routine from your levelsfx directory. for more instructions look on page 64 of the manual. paragraph starts Editing Sound bottom right hand column.

------------------

Tools, Custom wads, Audio/Vidio,
TRLE. Real time on line help!

IP: Logged

All times are PST (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | EidosGames.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c