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Author Topic:   Flip maps
Tomb_Raider_Nut
Member

Posts: 283
From:Millwaukee,Wi,USA
Registered: Jun 2001

posted 06-20-2001 10:08 AM     Click Here to See the Profile for Tomb_Raider_Nut   Click Here to Email Tomb_Raider_Nut     Edit/Delete Message   Reply w/Quote
Does anyone remember that one level in tr4 where that blue ghost is following you and you have to go into the water? Then you come back into the room and the water is frozen.
Well i tried to do that once with a verticle door and lara kept passing through the door.
Has anyone run into the same problem?

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Michael P
Member

Posts: 205
From:
Registered: Apr 2001

posted 06-20-2001 10:25 AM     Click Here to See the Profile for Michael P   Click Here to Email Michael P     Edit/Delete Message   Reply w/Quote
As far as I know this has to do with the toggle opacity 2 settings. In your flipped room I assume you are adding a different set of textures and you must not forget to turn the toggle opacity 2 off for these...

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HAPPY RAIDING!
Michael.

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aktrekker
Member

Posts: 222
From:WA, USA
Registered: Apr 2001

posted 06-20-2001 10:34 AM     Click Here to See the Profile for aktrekker   Click Here to Email aktrekker     Edit/Delete Message   Reply w/Quote
Toggle Opacity 2 lets you walk thru it. If you want to block her, like with ice, you have to use just Toggle Opacity.

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inchdix
Member

Posts: 809
From:hornchurch, essex. england.
Registered: Dec 1999

posted 06-20-2001 03:13 PM     Click Here to See the Profile for inchdix   Click Here to Email inchdix     Edit/Delete Message   Reply w/Quote
Tomb_raider_nut..... micheal and aktrekkers comment are correct... you use simple toggle opacity for the portal in the flip..... one thing though.. are you actually using the blue ghost?..... if so you may find that things dont work quite how you expect.....

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I WAS PRESSING THE DARN WALK BUTTON !!

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