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Author Topic:   DOG ocb? anyone?
mirai
Member

Posts: 94
From:Tokyo, Japan
Registered: Nov 2000

posted 06-23-2001 12:49 PM     Click Here to See the Profile for mirai     Edit/Delete Message   Reply w/Quote
how do you make the dogs sit and wait
like statues, as in the Times level?

MIRAI

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jeffrey van oort
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Posts: 265
From:Eindhoven,nb,Netherlands
Registered: Jun 2001

posted 07-02-2001 02:56 AM     Click Here to See the Profile for jeffrey van oort   Click Here to Email jeffrey van oort     Edit/Delete Message   Reply w/Quote
you can place a dog without activate them

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Get ur freak on!!!!

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Colin Grigson
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Posts: 776
From:LONDON, ENGLAND
Registered: Jan 2001

posted 07-02-2001 06:35 AM     Click Here to See the Profile for Colin Grigson   Click Here to Email Colin Grigson     Edit/Delete Message   Reply w/Quote
Put a three in the ocb.

That way they will sit until triggered.

Col.

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mirai
Member

Posts: 94
From:Tokyo, Japan
Registered: Nov 2000

posted 07-02-2001 06:41 AM     Click Here to See the Profile for mirai     Edit/Delete Message   Reply w/Quote
thanks dudes,
that helps big time.

MIRAI

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Driber_IF
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Posts: 823
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 07-03-2001 07:27 AM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
Col, is that button 3 or a 3 in the data field?

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Tomb Raider - Ancient Legends levels (2), walkthroughs,
tutorials, wallpapers and other TR goodies on driber.cjb.net
!!! new: preview of the OBJECTS ARCHIVE !!!

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mirai
Member

Posts: 94
From:Tokyo, Japan
Registered: Nov 2000

posted 07-03-2001 09:41 AM     Click Here to See the Profile for mirai     Edit/Delete Message   Reply w/Quote
3 in the ocb in the data field.

MIRAI

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Driber_IF
Member

Posts: 823
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 07-07-2001 04:25 PM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
tnx, just wanted to make sure, before putting it into my Objects Archive

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