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Author Topic:   OCB Chart
Phabius Phodes
Member

Posts: 195
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 06-28-2001 03:24 PM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
Does anyone know about an OCB chart for LE?

I mean a list of all objects with all different setiings for OCB and their results in game.

Now that we can use the amazing TRWest to extract WADs from all TRLR levels, for example, it would be very helpful to know what to type in the OCB field to make the object act as desired, or at least make it act like in the original game...

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dhama
Member

Posts: 767
From:Tibet
Registered: Apr 2001

posted 06-28-2001 03:35 PM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
I agree Phabius, and as i've said before...'If you don't ask, you don't get.

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And that which is induced by deceptive perception.
The object of correct perception is ultimate reality.
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Colin Grigson
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Posts: 776
From:LONDON, ENGLAND
Registered: Jan 2001

posted 06-28-2001 04:09 PM     Click Here to See the Profile for Colin Grigson   Click Here to Email Colin Grigson     Edit/Delete Message   Reply w/Quote
Driber is currently working an a wad objects list to do just that as well as tell you what each object looks lik....how tall, how the doors behave etc.

Keep an eye out for its release


Col.

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DJTch7
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Posts: 196
From:
Registered: Apr 2001

posted 07-05-2001 04:27 PM     Click Here to See the Profile for DJTch7     Edit/Delete Message   Reply w/Quote
Sounds cool and I could use one right about now........

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Phabius Phodes
Member

Posts: 195
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 07-05-2001 07:30 PM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
Hey!

Please let me know when this list is ready!

Please e-mail me when itīs done:

blezqizatsaz@uol.com.br

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The Sage Of Time
Member

Posts: 315
From:West Virginia
Registered: May 2000

posted 07-06-2001 10:13 AM     Click Here to See the Profile for The Sage Of Time   Click Here to Email The Sage Of Time     Edit/Delete Message   Reply w/Quote
I'm working on a OCB Chart myself..
Not just for TRLR but for all TR games!
It'll be awhile sure but.. Hey it'll be worth the wait!

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Time is Forever...
TR WAD's and More Here: http://members.tripod.com/tr_central/

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Michiel
Member

Posts: 216
From:14th floor
Registered: Jan 2001

posted 07-06-2001 12:58 PM     Click Here to See the Profile for Michiel   Click Here to Email Michiel     Edit/Delete Message   Reply w/Quote
For all games? Only TR&5 has them. For TR5 codes check http://trwad.tripod.com/download/TR5Manuel.htm

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The Sage Of Time
Member

Posts: 315
From:West Virginia
Registered: May 2000

posted 07-06-2001 03:07 PM     Click Here to See the Profile for The Sage Of Time   Click Here to Email The Sage Of Time     Edit/Delete Message   Reply w/Quote
Well what i mean't was OCB codes for all the TR objects in the TRLE editor...

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http://members.tripod.com/tr_central/

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Driber_IF
Member

Posts: 823
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 07-07-2001 02:40 AM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
Phabius, I will make an official release of the Objects Archive next week!

In the release, we will have ALL the screenshots plus some extra descriptions from ALL the wads that came with the LE and also the new wads from the eidos website.

So keep an eye out for a new post from me about this

oh yeah, I would also like to ask everyone this: if you know an OCB setting of an objects of one of the wads that I'm releasing that is NOT in the manual (so you found the OCB setting out yourself), then please send them to me, so I can include them in the Objects Archive!

tnx

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!!! new: preview of the OBJECTS ARCHIVE !!!

[This message has been edited by Driber_IF (edited 07-07-2001).]

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Michiel
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Posts: 216
From:14th floor
Registered: Jan 2001

posted 07-08-2001 03:30 AM     Click Here to See the Profile for Michiel   Click Here to Email Michiel     Edit/Delete Message   Reply w/Quote
I've got a program to view the 2D maps from TR4 levels, including the items and OCB values. This way it's easy to find codes from objects.

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Driber_IF
Member

Posts: 823
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 07-08-2001 08:39 AM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
cool, where is it?

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Tomb Raider - Ancient Legends levels (2), walkthroughs,
tutorials, wallpapers and other TR goodies on driber.cjb.net
!!! new: preview of the OBJECTS ARCHIVE !!!

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Phabius Phodes
Member

Posts: 195
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 07-08-2001 12:14 PM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
Hey Michiel! Where is it?

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paulid
Junior Member

Posts: 20
From:london, uk
Registered: Jun 2001

posted 07-13-2001 04:20 AM     Click Here to See the Profile for paulid     Edit/Delete Message   Reply w/Quote
quote:
I've got a program to view the 2D maps from TR4 levels, including the items and OCB values. This way it's easy to find codes from objects.

Ok that's great Michiel....
yeah, where is it?

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85
Member

Posts: 192
From:Maryland USA
Registered: Apr 2000

posted 07-13-2001 09:16 AM     Click Here to See the Profile for 85   Click Here to Email 85     Edit/Delete Message   Reply w/Quote
Driber_IF, I've been working with Von Croy and his AI lately - I don't know if you have the OCB codes for him yet, but if you need'm I got'm.

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Rock on.

85

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Michiel
Member

Posts: 216
From:14th floor
Registered: Jan 2001

posted 07-15-2001 02:33 AM     Click Here to See the Profile for Michiel   Click Here to Email Michiel     Edit/Delete Message   Reply w/Quote
Von Croy is controlled by the buttons 1-5 in the AI_FOLLOW objects. These tell him what to do, just like the guide did. You can use the angkor wad project to test it.

My OCB view program to view the codes will be released soon. It's currently available as the MinecartBuilder (for TR3 levels to build the minecart tracks). For more see http://trwad.tripod.com/Index.html

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Driber_IF
Member

Posts: 823
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 07-28-2001 12:39 AM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
My Objects Archive is finally all done!
checkout http://driber.cjb.net and click on Tomb Raider > Objects Archive

you can also download the entire archive for offline (and faster) viewing!
it's about 4,5 mb

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Tomb Raider - Ancient Legends levels (2), walkthroughs,
tutorials, wallpapers and other TR goodies on driber.cjb.net
!!! new: the full release of the OBJECTS ARCHIVE is out !!!

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