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Author
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Topic: Can anyone help me with this bug?
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Netslider Member Posts: 176 From:Entroncamento, Portugal Registered: Feb 2001
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posted 06-30-2001 06:24 AM
some of you already know that I'm making a 2.0 version of my catsuit. Well, I had some problems with it. I made the "Escape with the Iris" wad using TR2Wad, exported Lara's legs, chest and heads using STRpix 3, imported the dxf files to my wad, textured them and save it. In STRpix 3 everything was fine, but when I converted the level, I got this: All the textures that I imported were black. Someone can help me? ------------------ Keep visiting Tomb Raider Level Editing: IP: Logged |
Netslider Member Posts: 176 From:Entroncamento, Portugal Registered: Feb 2001
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posted 06-30-2001 11:17 AM
I really need help on this!!!!!!!!!------------------ Keep visiting Tomb Raider Level Editing: IP: Logged |
psiko Member Posts: 454 From:Rome Registered: Mar 2001
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posted 06-30-2001 04:39 PM
sorry, but we do not see the images------------------ | |--->> psiko <<---| | DOWNLOAD the TECHNOEGYPTIANS PORTAL http://tombraider.videogame.it/giochi/trle/livelli/tep.zip LAST UPDATE on june 18th. IP: Logged |
Michiel Member Posts: 216 From:14th floor Registered: Jan 2001
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posted 07-01-2001 01:07 AM
Strpix won't export the textures, only the numbers. You need to add the skin from Lara to the WAD with the outfit as an animating object. Then you can export and import the meshes. When the model is done, remove the animating objects with her skin.IP: Logged |
Netslider Member Posts: 176 From:Entroncamento, Portugal Registered: Feb 2001
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posted 07-01-2001 05:38 AM
To texture Lara I used textures from the wad that I changed. What I don't understand is how the meshes that I imported don't have lightning effects and don't show the textures.------------------ Keep visiting Tomb Raider Level Editing: IP: Logged |
Netslider Member Posts: 176 From:Entroncamento, Portugal Registered: Feb 2001
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posted 07-01-2001 02:43 PM
Please help me!!!!!!!!!!!!!!!!!!!!!!!!!!!------------------ Keep visiting Tomb Raider Level Editing: IP: Logged |
mirai Member Posts: 94 From:Tokyo, Japan Registered: Nov 2000
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posted 07-02-2001 06:48 AM
it possibly has to do with 16/24 bit textures.I had this error before. All my objects were black. The format was wrong. After I figured that, all problems went. sorry to be vague but it is at least a lead to the debugging process. I have had over 33 bugs in 2 weeks!!! I have fixed all of them except one. Most of the time is spent debugging! gaaaaaaah.... peace MIRAI IP: Logged |
Netslider Member Posts: 176 From:Entroncamento, Portugal Registered: Feb 2001
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posted 07-02-2001 11:56 AM
The textures are in that format! I didn't change the textures from the wad, just the objects, and then retextured it with existent textures.------------------ Keep visiting Tomb Raider Level Editing: IP: Logged |
The Sage Of Time Member Posts: 315 From:West Virginia Registered: May 2000
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posted 07-02-2001 01:37 PM
Heh.. Just wait for me to release the following: Or go to these: http://trcentral.homestead.com/files/untitled1.jpg http://trcentral.homestead.com/files/untitled2.jpg http://trcentral.homestead.com/files/untitled3.jpg ------------------ Time is Forever... TR WAD's and More Here: http://members.tripod.com/tr_central/ IP: Logged |