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Author Topic:   So...Is it 64x64 and the 24 bit?
tomb raider fan
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Posts: 398
From:England, Sheffield
Registered: Dec 2000

posted 07-02-2001 11:09 AM     Click Here to See the Profile for tomb raider fan   Click Here to Email tomb raider fan     Edit/Delete Message   Reply w/Quote
is it 64x64 and 24 bit?

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dhama
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From:Tibet
Registered: Apr 2001

posted 07-02-2001 01:55 PM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
Already answered this here:
003116.html


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aktrekker
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From:WA, USA
Registered: Apr 2001

posted 07-02-2001 02:50 PM     Click Here to See the Profile for aktrekker   Click Here to Email aktrekker     Edit/Delete Message   Reply w/Quote
Don't forget, it also has to be 256 or 512 wide for the tga.
I also found that if you have a tile with every pixel set to the transparent color, the level editor stops reading tiles, and anything after that doesn't show up. Something the manual doesn't mention.

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