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Author
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Topic: How do you make SAS guards react to noise?
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Brad Casali Member Posts: 465 From:Sandusky, Ohio, USA Registered: Jun 2001
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posted 07-03-2001 07:41 AM
k, let's say i have two sas guards at the far end of a hallway with their backs turned to Lara, and they're waiting, how would i let them react to Lara's running or shooting of a weapon?Thanks, Brad Casali http://www.geocities.com/hicho15/Lpage.html for custom projects! IP: Logged |
Mulf Member Posts: 101 From: Registered: May 2001
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posted 07-03-2001 07:47 AM
no stealth features in TR4 mate, sorryIP: Logged |
pwhirl Member Posts: 818 From:Mission, BC, Canada Registered: Dec 2000
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posted 07-03-2001 11:26 AM
Use the AI modify on the sas for me he just stood there until I sot him.------------------ Top 5 Favorite sayings: -Never give-up! unless the situation is hopeless:) -The only thing certain in life is uncertainty! -You get what you pay for. -Nothing is impossible, it's just not likely to happen. -If it doesn't kill you, it can only make you stronger. TR Level Archive, My own level archive with 210+ levels. IP: Logged |
dhama Member Posts: 767 From:Tibet Registered: Apr 2001
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posted 07-03-2001 01:41 PM
With a clever use of triggering it could be possible Brad. If you shoot something else like a shatter object for instance, you could use a heavy trigger to trigger the guards as if they heard your shots. I am sure that there are other clever ways you could use them as well.------------------ All phenomena possess two natures That which is revealed by correct perception And that which is induced by deceptive perception. The object of correct perception is ultimate reality. The object of deceptive perception is conventional reality. Please also visit: http://www.topnote.org.uk (Free music in aid of Tibetan Refugees) IP: Logged |