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Author
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Topic: Trapdoors (floor)
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Chipmunky Member Posts: 80 From:West Midlands Registered: Apr 2001
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posted 07-08-2001 04:10 AM
how can I make a baddie or better still VC open a trapdoor on the floor, I would like VC to lead me to a trapdoor then he opens it and continues showing the way, can anyone help, also as anyone noticed the odd flickering you get if you use the lightning conductor?IP: Logged |
Lara Severi Member Posts: 937 From:Darlington, CO Durham, England Registered: Jan 2001
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posted 07-08-2001 05:12 AM
I don't think baddies have the animations to open trapdoors and as for the lightning conductor this is just a guess but it might need a number in the OCB to control how much it flickers and the time it flickers on and off etc.------------------ IP: Logged |
jeffrey van oort Member Posts: 265 From:Eindhoven,nb,Netherlands Registered: Jun 2001
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posted 07-08-2001 06:27 AM
von croy can act like he's pushing or touching a switch. place a heavy trigger and voila your trapdoor is open.------------------ Get ur freak on!!!! IP: Logged |
Chipmunky Member Posts: 80 From:West Midlands Registered: Apr 2001
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posted 07-08-2001 06:32 AM
but you do you get VC to do that, I cant even make him activate an heavy trigger, he just walks over it and nothing happensIP: Logged |
Lara Severi Member Posts: 937 From:Darlington, CO Durham, England Registered: Jan 2001
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posted 07-08-2001 07:50 AM
Von Croy isn't classified as a "baddy".------------------ IP: Logged |
Chipmunky Member Posts: 80 From:West Midlands Registered: Apr 2001
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posted 07-08-2001 01:45 PM
maybe im doing something wrong but VC wont trigger heavy triggers when he walks over themIP: Logged |
Emma P Moderator Posts: 405 From:Suffolk, England Registered: Apr 2001
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posted 07-08-2001 01:55 PM
I don't think that vc can activate heavy triggers can he? Doesn't he have to b a baddy to do that?IP: Logged |
Chipmunky Member Posts: 80 From:West Midlands Registered: Apr 2001
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posted 07-08-2001 02:03 PM
i dont think he is heavy enuff to activate heavy triggers but I know that in the Ankor level he does do something to the thing on a wall to de-activate a spike trap, I have tried copying the settings from that wad including the AI's but cant get him to do it with the editor crashingIP: Logged |