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Author
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Topic: Nice Doggies
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melanie Member Posts: 109 From:lincoln,england,uk Registered: Jun 2001
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posted 07-09-2001 06:47 AM
does anyone know how to program dogs not to attack you?, or to get that frigging guide to work?, cheers!IP: Logged |
Seth Member Posts: 967 From:Phoenix, Arizona Registered: May 2000
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posted 07-09-2001 06:50 AM
Well, apparently, you need the Streets Of Rome dogs, then there's some OCB code. I've got NO idea how to use TR2Wad OR WadMerger, so I can't get these dogs by myself. I really need this!------------------ Don't Ask IP: Logged |
melanie Member Posts: 109 From:lincoln,england,uk Registered: Jun 2001
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posted 07-09-2001 10:24 AM
anyone?IP: Logged |
dakulesportman Member Posts: 1890 From:U.S. of A. Registered: Feb 2001
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posted 07-09-2001 10:34 AM
if i knew how to open my tr5 files then i would but i have no idea...IP: Logged |
Brad Casali Member Posts: 465 From:Sandusky, Ohio, USA Registered: Jun 2001
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posted 07-09-2001 10:40 AM
I am not sure about the doggies, but I do know how to work to guide. Follow these instructions: 1.)Place your guide somewhere; 2.) Trigger him; 3.) Place an AI_FOLLOW mesh on the same square where he is placed; 4.) Place another AI_FOLLOW somewhere where you want the guard to go to; 5.) Highlight the second AI_FOLLOW you placed, and press O on the keyboard to bring up the OCB; 6.) Type a number one in the white box; 7.) If you want the guard to wait for Lara at that #1 spot, then you need to have him cross a trigger that has a Flipeffect of 30, and a number 1 typed in the Timer field; 8.) When Lara crosses the flipeffect line, the guard wait and do number two; 9.) Place another AI_FOLLOW somewhere after the second one; 10.) Type 2 in the OCB; 11.) Place a flipeffect trigger that guard crosses over with the value of 30 and number of 2 in the Timer field. 12.) This means the guard will stay at AI_FOLLOW mesh #2 until Lara crosses the flipeffect field of #2.I hoped that helped. If there are any questions just reply back. Brad Casali http://www.geocities.com/hicho15/Lpage.html come here if you have any troubles with TR4 objects! IP: Logged |
Emma P Moderator Posts: 405 From:Suffolk, England Registered: Apr 2001
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posted 07-09-2001 12:21 PM
Originally posted by Michiel"For some reason, I dad a dog that didn't attack. It's the dog from streets of rome. I triggered 2 dogs, one with 0 in the OCB and one with 1 in the OCB. One of these dogs was trying to attack (he didn't bite, but he run trough Lara and back) and the other one just walked into a house. That didn't work with the original dogs from TR4, these will attack you."
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melanie Member Posts: 109 From:lincoln,england,uk Registered: Jun 2001
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posted 07-09-2001 02:47 PM
Hey the guide worked! thanks brad, it follows me everwhere which is just what i wanted for my laras home level which im currently making!IP: Logged |