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Author
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Topic: Horizon help
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Willedmat@AOL.com Member Posts: 250 From:Simi Valley,California, US Registered: Jun 2001
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posted 07-14-2001 08:47 PM
I'm making my own wad by combining existing wads using TRWest. I used Coastal Horizon and sky graphics and I copied layer1 from the coastal level in my script. But the problem is there is a darker layer of sky at the top of the horizon where it meets the sky. Is there something I need to do in the script and what is the ColAddHorizon? I noticed that the coastal level is the only level that has this option enabled.IP: Logged |
jliboy64 Member Posts: 1134 From:connecticut Registered: Mar 2001
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posted 07-14-2001 08:52 PM
well, im not an expert at this, but i haved used the coastal sky, and i think if you add that Colhorizon thing to others, it will work for them too, but i have no idea how to make it not dark, if someone knows, please post it here, cuz i need to know too------------------ JCO-Jliboy's Custom Objects jliboy64@hotmail.com IP: Logged |
Willedmat@AOL.com Member Posts: 250 From:Simi Valley,California, US Registered: Jun 2001
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posted 07-14-2001 09:06 PM
But what actually IS the ColAddHorizon?IP: Logged |
tomoko Member Posts: 84 From:Austria Registered: Jan 2001
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posted 07-15-2001 12:04 AM
Its to make the part from the horizon, over the sky, enabled. It only works with some specially horizons. With Coastal-Horizon, gallowstree-horizon, and some other. TomoIP: Logged |