Tomb_Raider_Nut Member Posts: 283 From:Millwaukee,Wi,USA Registered: Jun 2001
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posted 07-23-2001 08:30 AM
1.Flame the second it is triggered it sets Lara on fire, and it won't go out 2.Flame Emitter a flame (fire camp style) that lights Lara and goes out when submerged. 3.Flame Emitter 2 won't light Lara, but can be useful for other things. 2 in the ocb will make it travel straight. Other numbers make it smaller 4.Flame Emitter 3 will light Lara. if 1-4 is put in the ocb it will make electircityIP: Logged |