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Author
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Topic: OpenGL new graphic cards vs.TR1 and Unfinished Business
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wujaszek Member Posts: 63 From:your neighborhood Registered: Jun 2001
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posted 07-26-2001 03:13 AM
If you have OpenGL new graphic cards (which do not support DOS based TR1 or UB) and still want to play these classics accelerated – I have found in the Internet something useful. It’s program called Glidos which I‘ve found on Polish server at: http://www.traider.pl/technik/dodatki/inne.asp http://www.traider.pl/technik/pliki/glidos_v1_2.exe Program requires Windows 95/98/Me and does not work under Win2000 or NT. Glidos converts Glide to OpenGL. The file is not zipped so you download it at your own risk.
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Bart! Member Posts: 99 From:The Netherlands Registered: May 2001
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posted 07-26-2001 04:51 AM
I know, and I have used it. Allthough it is terribly slow on my 'fast system (TNT2 32 MB, Athlon 1000 Mhz, 128 MB memory, 40 Gig HD,..), but it lloks very good. http://www.glidos.net Bart
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Tension Member Posts: 262 From:West sussex, England Registered: Jul 2001
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posted 07-26-2001 08:07 AM
doesnt work for measks for L: drive or says wrong version of tr1 despite trying every .exe available hmmm ------------------ member / webmaster of Clan fremen - A dune inspired quake2 ctf clan Website [This message has been edited by Tension (edited 07-26-2001).] IP: Logged |
Tension Member Posts: 262 From:West sussex, England Registered: Jul 2001
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posted 07-26-2001 02:21 PM
*cough*------------------ member / webmaster of Clan fremen - A dune inspired quake2 ctf clan Website IP: Logged |
Qudlatopec Junior Member Posts: 20 From: Registered: Jul 2001
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posted 07-26-2001 09:44 PM
It works for me. Even if my comp is not so fast but it works with Ati Rage 32MB. The game is a little bit slower than usual but it's got the LOOK. No single pixel anymore!Tension, have you tried switching your tomb.exe to Voodoo accelerated patch? It's on the same site at: http://www.traider.pl/pvrush.zip This patch works fine. IP: Logged |
Tension Member Posts: 262 From:West sussex, England Registered: Jul 2001
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posted 07-27-2001 03:18 AM
got a tnt2 well thx i'll give that a tryIP: Logged |
wujaszek Member Posts: 63 From:your neighborhood Registered: Jun 2001
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posted 07-31-2001 04:21 AM
The picture is very impressive. That’s true. But I have encountered a bug here. During the game I can see many items (like medipacks, bridge, skeleton, cogs etc.) through the walls. If for example there is a pack of shotgun shells in the room above – I can see it through the ceiling. Weird thing!Has anybody experienced it, too?
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