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Author Topic:   Static and moveables
Willedmat@AOL.com
Member

Posts: 250
From:Simi Valley,California, US
Registered: Jun 2001

posted 07-30-2001 10:32 PM     Click Here to See the Profile for Willedmat@AOL.com   Click Here to Email Willedmat@AOL.com     Edit/Delete Message   Reply w/Quote
Has anyone figured out how to convert moveables to statics. It's very frustrating getting most of the objects working but then when you need to make an object to be Furniture, plant, architecture, debris, or shatter and its a moveable like horseman_mip and it won't work. The problem I have is making the lock from The Streets of Rome a shatter object. But it is a horseman_mip so I can't replace it with the shatter object.HEEELP!! My level depends on it.
P.S/ It's an exact replica of the Streets of Rome from TR5, 50% done.

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tom992
Member

Posts: 289
From:Abingdon, Oxfordshire, England
Registered: Dec 2000

posted 07-31-2001 12:01 AM     Click Here to See the Profile for tom992     Edit/Delete Message   Reply w/Quote
Why don't you just use the lock from the city and newcity wads?

[This message has been edited by tom992 (edited 07-31-2001).]

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Willedmat@AOL.com
Member

Posts: 250
From:Simi Valley,California, US
Registered: Jun 2001

posted 07-31-2001 09:11 AM     Click Here to See the Profile for Willedmat@AOL.com   Click Here to Email Willedmat@AOL.com     Edit/Delete Message   Reply w/Quote
Shape, look, size. I want it to be as close as I can get it, but I guess I'll just have to use the one from the city wad .

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Tomb_Raider_Nut
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Posts: 283
From:Millwaukee,Wi,USA
Registered: Jun 2001

posted 07-31-2001 09:24 AM     Click Here to See the Profile for Tomb_Raider_Nut   Click Here to Email Tomb_Raider_Nut     Edit/Delete Message   Reply w/Quote
There's a lock in the new city wad? what is it called?

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Willedmat@AOL.com
Member

Posts: 250
From:Simi Valley,California, US
Registered: Jun 2001

posted 07-31-2001 09:26 AM     Click Here to See the Profile for Willedmat@AOL.com   Click Here to Email Willedmat@AOL.com     Edit/Delete Message   Reply w/Quote
I'm not sure. But if it's breakable its probably a shatter object.

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piega
Member

Posts: 151
From:Netherlands
Registered: Dec 2000

posted 07-31-2001 10:01 AM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
Why dont you just look in the coastal wad. It has a lock in the shatter slot.

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bob5
Member

Posts: 315
From:SC
Registered: May 2001

posted 07-31-2001 10:16 AM     Click Here to See the Profile for bob5   Click Here to Email bob5     Edit/Delete Message   Reply w/Quote
Put it in an animating slot.

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