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Author Topic:   Kickdoors and Pushpull doors
bob5
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Posts: 315
From:SC
Registered: May 2001

posted 07-31-2001 10:22 AM     Click Here to See the Profile for bob5   Click Here to Email bob5     Edit/Delete Message   Reply w/Quote
I placed the frame for the kick door and the kickdoor in my level. When you approach the kickdoor from the side that she is supposed to kick it from there is some kind of an invisible forcefield blocking me from getting there. But on the other side of the door where you aren't supposed to kick from there is no force field and she pulls it open.

How do I get the forcefield to go away.
Is there a special way to place kickdoors and push pull doors?
HELP

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bob5
Member

Posts: 315
From:SC
Registered: May 2001

posted 07-31-2001 01:05 PM     Click Here to See the Profile for bob5   Click Here to Email bob5     Edit/Delete Message   Reply w/Quote
Does anyone know what I am talking about.

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bob5
Member

Posts: 315
From:SC
Registered: May 2001

posted 07-31-2001 02:20 PM     Click Here to See the Profile for bob5   Click Here to Email bob5     Edit/Delete Message   Reply w/Quote
bump

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piega
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Posts: 151
From:Netherlands
Registered: Dec 2000

posted 07-31-2001 02:27 PM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
Hi, i havent worked with those doors before but the invisible block is one thing i know. The "block" is always the backside of a door so if she pulls it open it is not a kickdoor. When you rotate the door in the editor the block is always on the outside. If you place a door on a portal of another room the block is not in the game. This comes in handy to make Lara walk on each side without this annoying "block". You can use this only on normal doors ofcourse. With kick and pull doors its always one side.

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