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Author
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Topic: What the...?! (SAS won't stay)
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Raider of Tombs Member Posts: 442 From: The mining ship Red Dwarf Registered: Dec 2000
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posted 08-03-2001 02:02 PM
when I place the sas in my level, it is fine, but then when i try to place a trigger, the sas guy just disappears! what's up with that?IP: Logged |
inchdix Member Posts: 809 From:hornchurch, essex. england. Registered: Dec 1999
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posted 08-03-2001 04:24 PM
Sounds weird to me...... they do however have a habit of running around like headless chickes if placed in "tight areas". if you want to keep him on one spot, place an AI modify nullmesh on his square (no trigger required).------------------ I WAS PRESSING THE DARN WALK BUTTON !! CELTIC FOLLY 1-5 IP: Logged |
Raider of Tombs Member Posts: 442 From: The mining ship Red Dwarf Registered: Dec 2000
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posted 08-03-2001 06:41 PM
Nono, it's worse than that - i place the sas guy while in the editor, and then when I place his trigger, he disappears, and i never left the editor. The object just blinks away.IP: Logged |
inchdix Member Posts: 809 From:hornchurch, essex. england. Registered: Dec 1999
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posted 08-03-2001 06:56 PM
er...... you have highlighted him (he should be red) b4 setting the trigger? you havent exceeded the max objects?what happens when you play?
------------------ I WAS PRESSING THE DARN WALK BUTTON !! CELTIC FOLLY 1-5 IP: Logged |
Raider of Tombs Member Posts: 442 From: The mining ship Red Dwarf Registered: Dec 2000
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posted 08-03-2001 07:00 PM
I click on the sas guy. I click on 'place object.' I click on a square. The sas guy appears. I click on him to highlight him. I click on another square. I check to see if the trigger is set for the sas guy. I click the purple trigger button. The trigger appears, and the sas guy instantly disappears.well there you have it. It's never happened before... [This message has been edited by Raider of Tombs (edited 08-03-2001).] IP: Logged |
inchdix Member Posts: 809 From:hornchurch, essex. england. Registered: Dec 1999
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posted 08-03-2001 08:20 PM
output the level, convert it and play it... see what happens...... then let us know.Btw.... click on the trigger in the 2d map(top right) and then hit trigger to object(above the lighting panel). if the SAS guy is really not there you will get an error message saying so! ------------------ I WAS PRESSING THE DARN WALK BUTTON !! CELTIC FOLLY 1-5 IP: Logged |
Tension Member Posts: 262 From:West sussex, England Registered: Jul 2001
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posted 08-03-2001 08:39 PM
just happens in the editor? got a strange clitch myself with the editor, most objects have gone semi-transparent but they are fine in the game
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Raider of Tombs Member Posts: 442 From: The mining ship Red Dwarf Registered: Dec 2000
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posted 08-04-2001 06:06 AM
That is incredibly wierd. I outputted the the level, played it, and sure enough, the sas guy did not appear. But after a 2nd reboot, the problem is gone. Very wierd.IP: Logged |