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Author
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Topic: JEEVES!!
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melanie lincoln Member Posts: 274 From:england,uk Registered: Jul 2001
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posted 08-03-2001 03:27 PM
i just downloaded the tr3 house wad from sage's site and the butler is great he doesnt make any sound but ive extracted his sounds from tr3 and all i have to do is place heavy triggers for them, it great he follows me everywhere, there's just one prob THAT REALLY ANNOYING DOOR OPENING SOUND!does anyone know how to get rid of it or replace it with something else, its really doing my head in!!IP: Logged |
Tension Member Posts: 262 From:West sussex, England Registered: Jul 2001
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posted 08-03-2001 03:31 PM
option one: look at sound.txt and use that program to compile your level without anyone of those ids should workoption two: put him in a different slot using trwest sound is a problem  IP: Logged |
melanie lincoln Member Posts: 274 From:england,uk Registered: Jul 2001
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posted 08-03-2001 04:09 PM
the first method worked, oh i could kiss you!!!  IP: Logged |
Tension Member Posts: 262 From:West sussex, England Registered: Jul 2001
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posted 08-03-2001 04:16 PM
your welcome  funny since I was messing with jeeves today and gave up in favour of a guide type person retextured, everything would come together if I knew how to cross sound ids
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WHS Rookie Junior Member Posts: 18 From:Westerly, RI, USA Registered: Oct 2000
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posted 08-03-2001 07:03 PM
where did you download it from?? i really want jeeves in my level.IP: Logged |
Tension Member Posts: 262 From:West sussex, England Registered: Jul 2001
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posted 08-03-2001 08:15 PM
you can get it from sage of times site but I dont have url, direct download is: http://trcentral.homestead.com/files/Laras_House_TR3.zip
[This message has been edited by Tension (edited 08-03-2001).] IP: Logged |
melanie lincoln Member Posts: 274 From:england,uk Registered: Jul 2001
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posted 08-05-2001 10:12 AM
oh no, since i did that the jeep dont make any sound, can anyone help?!?!IP: Logged |
The Sage Of Time Member Posts: 315 From:West Virginia Registered: May 2000
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posted 08-05-2001 10:42 AM
I will later be releasing a sound file for Jeeves.. I'm sorry but i'm VERY busy on a surprise for everyone... I don't know when i'll have free time again..------------------ http://members.tripod.com/tr_central/ IP: Logged |
melanie lincoln Member Posts: 274 From:england,uk Registered: Jul 2001
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posted 08-05-2001 11:02 AM
ok thanks sage!, so can anyone help me until sage does this file? (which might be a while)IP: Logged |
Tension Member Posts: 262 From:West sussex, England Registered: Jul 2001
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posted 08-05-2001 12:52 PM
yes, use either e / f sound group IP: Logged |
melanie lincoln Member Posts: 274 From:england,uk Registered: Jul 2001
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posted 08-05-2001 12:54 PM
eh? sorry im really thick when it comes to stuff like this, can you explain what your going on about ?  IP: Logged |
WHS Rookie Junior Member Posts: 18 From:Westerly, RI, USA Registered: Oct 2000
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posted 08-07-2001 11:07 AM
Hey guys, I dont understand how to fix the door noise??? why is it doing this? and can you explain the sound.txt a little bit better please??IP: Logged |
Tension Member Posts: 262 From:West sussex, England Registered: Jul 2001
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posted 08-07-2001 11:14 AM
well sounds for the jeep are in #e or #f sound groups in sounds.txtuse pcwadsfx your_level_name f or the letter of any sound group I have no idea how to change ids for seperate sounds, some how I have doors + jeep making noises since revised wads im crap at explaining but I hope that helps IP: Logged |